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Additional Moodlets And Effects!


Jericoshost

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You can be depressed, but never happy?
You can be Bored, but never Entertained? (ARE YOU NOT ENTERTAINED?)
You can be stressed but never Calm/soothed or relaxed?
You can be Exhausted but not Energized?

 

Seems a bit odd for a human to be so... Neutral or miserable yet still able to function in such a miserable place.

I suggest adding the ability to have a bit more of a positive outlook on life with a little work.
It may be the Apocalypse but it's not the end of the- well you get what I mean.
Enjoy life while you can and such.

 

When a character uses enough of something to get a net positive they should not ONLY get a positive moodlet but also a corresponding Resistance to loss (and in most cases gain) of that stat. Its easy to be slightly amused, hard to be completely enthused and harder still to hold onto that feeling for long.

 

- HUNGER -
Eating does a body good, over indulging though is another story...

PROS:

The fuller you are the higher resistance to loss of Hunger you gain, taking longer to become hungrier. You gain a boost to Strength as usual.

CONS:

Being Extremely Full can make you sluggish slightly reducing nimble and speed, Further eating actions are slowed down, When a large meal is eaten (One that over fills the hunger bar or reaches the largest positive moodlet) the PC gains a new Moodlet called

-OVERSTUFFED- when the PC eats again with this moodlet they will vomit, becoming slightly queasy and becoming slighty hungry. The length of this Moodlet is determined by how 'full' the PC becomes, and is removed by vomiting.
-

-HAPPY- (A Little Happy, Good Mood, Happy, Very Happy, Enthusiastic)
Reading a good book and watching a funny TV show alongside a Perfect cooked meal should let someone forget the horrors of the zomboids, even if only for a minute.

PROS:

Having a Happy buff should increase gains from rest and sleep, gain a minor improvement to healing speed and slow the loss of Happy and Boredom.

CONS:

Reduce the GAIN of Happy. Higher Unhappiness gain from bad food or other sources.

The happier you are, the harder it is to boost your mood further. And it is easy to have your mood ruined.
Being Panicked, sick, hungry, stressed, injured will slowly drain away Happy Buffs.
-

-ENERGIZED- (Picked Up, Energized, Wired, Jittery, Manic)
Getting a full nights sleep alone isn't enough to be energized, but drinking some energy drinks or coffee when fully awake should give a spring to your step.

This buff will give:
PROS:

Faster Endurance Regeneration and Limit, SLIGHT speed buff per level, faster Happy gain, Larger Awareness Cone and Fade(In/Out).

However there is too much of a good thing.
CONS:

Faster Blood loss from bleeding wounds (Faster heart beat), can't sleep when under the effects of Energized Buffs, Faster Tired Gain, and loss of dexterity at high levels (Twitching)

And the risk of overdose, which when mixed with even minor levels of fatigue or Panic can lead to a: HEART ATTACK-
PC loses HP continuously until rescue medication is used (Pain killers in this case, in place of Chewing Asprin) then for weeks afterwards will suffer from the (Recovery Weakness) Debuff, reducing STR/FIT/Endurance by 50%.
-
-ENTERTAINED- (Enthused, Entertained)
When you have cleared your boredom and become Entertained you gain:
PROS: Minor gain of happy during entertained.

Cons: Minor loss of Awareness cone (Distracted by entertainment)

This should only really have 1-2 Positive levels, and should be quick to fade. Probably not lasting more than 1 in game hour after the Entertainment stops.
-
-SOOTHED- (Soothed, Calm, Relaxed, Very Relaxed, Completely Relaxed)
When you have fully relaxed and let out your tension you gain:
PROS:

Increased Healing, reduced Hunger gain (Slight), reduced Boredom gain, reduced pain build up, higher ranged accuracy/speed.

CONS:

Higher chance of surprise and panic from enemies, increased Panic Gain, Loss of Awareness, faster stress build up, at higher levels actions are slightly slowed and faster Sleepy Build up.
-
Hopefully you enjoyed my suggestion!

Feel free to reply to this topic if you think there is something I missed or if you like/don't like it.

Edited by Jericoshost
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