coolfox Posted December 29, 2021 Author Share Posted December 29, 2021 1 minute ago, frunt said: ok, because my server admin was originally thinking our issue might be that arsenal mod, he found out it was the brita armor mod that was broken interacting with the arsenal one. did removing brita's armor work? Link to comment Share on other sites More sharing options...
frunt Posted December 29, 2021 Share Posted December 29, 2021 no it fixed error messages, but this still happens. But I saw that the armor is another issue they are working on. Link to comment Share on other sites More sharing options...
coolfox Posted December 29, 2021 Author Share Posted December 29, 2021 (edited) 21 hours ago, frunt said: ok, because my server admin was originally thinking our issue might be that arsenal mod, he found out it was the brita armor mod that was broken interacting with the arsenal one. So I did two things (instead of 1 like a good scientist) and just got the version number to come back: I removed 2566953935 - '86 Oshkosh P19A + Military Trailers After verifying both our servers had that in common, another 3rd broken server having that mod, then finding a working server that had all of our mods but not that one, I decided to remove it. Then I figured since I had an abnormally large amount of mods, I went into my server.ini file and entered line breaks in the mods list so that none of them were breaking in the middle of their values. (this wasn't necessary) server now works come join us and play [US] West| Grave Haven (12/28)|24/7 - PVP - Factions - RP Edited December 29, 2021 by coolfox Link to comment Share on other sites More sharing options...
frunt Posted January 1, 2022 Share Posted January 1, 2022 We got ours up and running also after that, but we also had a few other issues, apparently the ports were backwards as well for it. Link to comment Share on other sites More sharing options...
coolfox Posted January 2, 2022 Author Share Posted January 2, 2022 7 hours ago, frunt said: We got ours up and running also after that, but we also had a few other issues, apparently the ports were backwards as well for it. like opened 7678 instead of 8767? Link to comment Share on other sites More sharing options...
coolfox Posted January 3, 2022 Author Share Posted January 3, 2022 Another thing that fixed the issue was including all the mods in a single modpack with all the shared files that the individual mods write to being combined manually, for example the XML files for items and text files for UI context. However, the issue here is that mod creators will report to steam a DMCA violation. Some clarity from TIS about the validity of modpacks would be helpful. Link to comment Share on other sites More sharing options...
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