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coolfox

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  1. can't believe this issue eluded them for so long
  2. Another thing that fixed the issue was including all the mods in a single modpack with all the shared files that the individual mods write to being combined manually, for example the XML files for items and text files for UI context. However, the issue here is that mod creators will report to steam a DMCA violation. Some clarity from TIS about the validity of modpacks would be helpful.
  3. like opened 7678 instead of 8767?
  4. So I did two things (instead of 1 like a good scientist) and just got the version number to come back: I removed 2566953935 - '86 Oshkosh P19A + Military Trailers After verifying both our servers had that in common, another 3rd broken server having that mod, then finding a working server that had all of our mods but not that one, I decided to remove it. Then I figured since I had an abnormally large amount of mods, I went into my server.ini file and entered line breaks in the mods list so that none of them were breaking in the middle of their values. (this wasn't necessary) server now works come join us and play [US] West| Grave Haven (12/28)|24/7 - PVP - Factions - RP
  5. did removing brita's armor work?
  6. Okay, I went through and found our common mods: 82oshkoshM911 86oshkoshP19A 92amgeneralM998 autotsartrailers ATA_Jeep Arsenal(26)GunFighter AwesomeTime Brita_2 modoptions tsarslib Some of my suspicions of possible issues are starting to get reinforced here. Either one of the these mods (modoptions, tsarslib, or arsenal) are breaking the server or there's an incompatibility with them. two data points a trend does not make so I'll go observe some other servers and report back here. It's worth noting that I've found issues with Tsarslib and have passed this info unsuccessfully onto the mod dev, it is too early to say if it really is the issue though.
  7. could you actually post your modlist? This is just such a bizarre bug. Almost all the mods I'm using were showcase ones so it's not like I'm throwing up some backwater workshop mods.
  8. coolfox

    AWS Linux server

    Did you install as root user? what ports do you have open (inbound and outbound)?
  9. not really, I ended up getting rid of the refrigerated spiffo van and that worked for almost 3 days then when I walked away and came back server version broke and I have no idea why. It might have something to do with players connecting and trying to modify the modoptions mod or something to do with itemtweaker, those are just random stabs in the dark though. there really just needs to be a script for server admins that forces the right version to be outputted to the game version string. it doesn't make sense why that would ever be affected by a mod.
  10. Yeah that's understandable, it's weird the majority of the mods are just vehicle, clothing, and gun additions.
  11. small update. I thought I had this solved when I was able to create the blank version and bring back the correct version back and forth multiple times by adding/removing specific mods. I run the server for some hours and in the middle of it running the game version string invalidates again, during operation. After which, I'm unable to get the game version to properly display again. I'm at a complete loss. the game version string refuses to work for me unless I'm running a completely vanilla game. I will literally sell my soul in a binding contract to get this working. I've been staying up all night every this entire week trying to solve this.
  12. I tried this but issue persists. It's really perplexing I wonder if the devs can put out a "mod" that checks for game/server version and forces it to report the right version to steam. This is obviously such an edge case though
  13. These were all the differences between the valid and invalid debug logs. Obviously LUAchecksums were different. At first it would appear that the mod library tsarslib is the culprit but it's not entirely clear as mods that don't use tsarslib also cause the same gave version issue, I just so happened to add a mod that interacted with tsarslib. I should probably take a look at a situation where the added mod does not interact with tsarslib (intentionally). Of note is item 1 not being present in the invalid server instance, I'm not sure if that's significant. Also, the number of workshop items is 63 for the valid and 65 for the invalid, not sure if maybe that is a part of the issue. maybe there is an issue with the count of workshop/mods? I find it ironic that 65 (41.65) is the number of mods where I run into issues. valid [23-12-21 15:57:42.346] LOG : Mod , 1640303862346> 90,969,702> mod "tsarslib" overrides preview.png. Absent (these mods are not loaded in the valid version as the addition of any mod makes it invalid) [23-12-21 15:57:47.356] LOG : General , 1640303867356> 90,974,708> LOADING ASSETS: START. [23-12-21 15:57:55.643] LOG : General , 1640303875643> 90,982,999> LOADING ASSETS: FINISH. Doesn't contain the following lines (note these mods aren't included in the valid version): [23-12-21 15:55:06.619], [23-12-21 15:55:06.621] Absent (this mod is not included as any additional mod invalidates game version) invalid absent loading TMC_TrueActions. [23-12-21 15:54:48.059] LOG : Mod , 1640303688059> 90,795,406> mod "TMC_TrueActions" overrides changelog.txt. [23-12-21 15:54:48.063] LOG : Mod , 1640303688063> 90,795,409> mod "TMC_TrueActions" overrides media/lua/shared/translate/en/contextmenu_en.txt. [23-12-21 15:54:48.063] LOG : Mod , 1640303688063> 90,795,409> mod "TMC_TrueActions" overrides media/lua/shared/translate/en/ig_ui_en.txt. [23-12-21 15:54:48.063] LOG : Mod , 1640303688063> 90,795,409> mod "TMC_TrueActions" overrides media/lua/shared/translate/es/contextmenu_es.txt. [23-12-21 15:54:48.063] LOG : Mod , 1640303688063> 90,795,410> mod "TMC_TrueActions" overrides media/lua/shared/translate/es/ig_ui_es.txt. [23-12-21 15:54:48.064] LOG : Mod , 1640303688064> 90,795,410> mod "TMC_TrueActions" overrides media/lua/shared/translate/fr/contextmenu_fr.txt. [23-12-21 15:54:48.064] LOG : Mod , 1640303688064> 90,795,410> mod "TMC_TrueActions" overrides media/lua/shared/translate/fr/ig_ui_fr.txt. [23-12-21 15:54:48.065] LOG : Mod , 1640303688064> 90,795,411> mod "TMC_TrueActions" overrides media/lua/shared/translate/ru/contextmenu_ru.txt. [23-12-21 15:54:48.065] LOG : Mod , 1640303688065> 90,795,411> mod "TMC_TrueActions" overrides media/lua/shared/translate/ru/ig_ui_ru.txt. [23-12-21 15:54:48.065] LOG : Mod , 1640303688065> 90,795,412> mod "TMC_TrueActions" overrides preview.png. [23-12-21 15:54:48.066] LOG : Mod , 1640303688065> 90,795,412> loading TrueActionsDancing. [23-12-21 15:54:48.086] LOG : Mod , 1640303688086> 90,795,432> mod "TrueActionsDancing" overrides changelog.txt. [23-12-21 15:54:48.089] LOG : Mod , 1640303688089> 90,795,436> mod "TrueActionsDancing" overrides media/animsets/player/emote/looped.xml. [23-12-21 15:54:48.093] LOG : Mod , 1640303688093> 90,795,439> mod "TrueActionsDancing" overrides media/lua/shared/translate/en/ig_ui_en.txt. [23-12-21 15:54:48.093] LOG : Mod , 1640303688093> 90,795,439> mod "TrueActionsDancing" overrides media/lua/shared/translate/en/itemname_en.txt. [23-12-21 15:54:48.093] LOG : Mod , 1640303688093> 90,795,440> mod "TrueActionsDancing" overrides media/lua/shared/translate/en/recipes_en.txt. [23-12-21 15:54:48.094] LOG : Mod , 1640303688093> 90,795,440> mod "TrueActionsDancing" overrides media/lua/shared/translate/en/tooltip_en.txt. [23-12-21 15:54:48.094] LOG : Mod , 1640303688094> 90,795,440> mod "TrueActionsDancing" overrides media/lua/shared/translate/fr/ig_ui_fr.txt. [23-12-21 15:54:48.094] LOG : Mod , 1640303688094> 90,795,440> mod "TrueActionsDancing" overrides media/lua/shared/translate/fr/itemname_fr.txt. [23-12-21 15:54:48.094] LOG : Mod , 1640303688094> 90,795,440> mod "TrueActionsDancing" overrides media/lua/shared/translate/fr/recipes_fr.txt. [23-12-21 15:54:48.094] LOG : Mod , 1640303688094> 90,795,441> mod "TrueActionsDancing" overrides media/lua/shared/translate/fr/tooltip_fr.txt. [23-12-21 15:54:48.095] LOG : Mod , 1640303688095> 90,795,441> mod "TrueActionsDancing" overrides media/lua/shared/translate/ru/ig_ui_ru.txt. [23-12-21 15:54:48.095] LOG : Mod , 1640303688095> 90,795,441> mod "TrueActionsDancing" overrides media/lua/shared/translate/ru/itemname_ru.txt. [23-12-21 15:54:48.095] LOG : Mod , 1640303688095> 90,795,441> mod "TrueActionsDancing" overrides media/lua/shared/translate/ru/recipes_ru.txt. [23-12-21 15:54:48.095] LOG : Mod , 1640303688095> 90,795,442> mod "TrueActionsDancing" overrides media/lua/shared/translate/ru/tooltip_ru.txt. [23-12-21 15:54:48.107] LOG : Mod , 1640303688107> 90,795,453> mod "TrueActionsDancing" overrides preview.png. [23-12-21 15:54:53.227] LOG : General , 1640303693227> 90,800,573> LOADING ASSETS: START. [23-12-21 15:55:01.722] ERROR: General , 1640303701722> 90,809,068> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.726] ERROR: General , 1640303701725> 90,809,071> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.729] ERROR: General , 1640303701729> 90,809,074> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.743] ERROR: General , 1640303701743> 90,809,089> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.759] ERROR: General , 1640303701758> 90,809,104> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.759] ERROR: General , 1640303701759> 90,809,105> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.765] ERROR: General , 1640303701765> 90,809,111> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.782] ERROR: General , 1640303701782> 90,809,128> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.789] ERROR: General , 1640303701789> 90,809,134> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.794] ERROR: General , 1640303701794> 90,809,140> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.794] ERROR: General , 1640303701794> 90,809,140> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.817] ERROR: General , 1640303701817> 90,809,163> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.817] ERROR: General , 1640303701817> 90,809,163> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.821] ERROR: General , 1640303701821> 90,809,167> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.831] ERROR: General , 1640303701831> 90,809,176> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.849] ERROR: General , 1640303701849> 90,809,195> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.851] ERROR: General , 1640303701851> 90,809,197> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.851] ERROR: General , 1640303701851> 90,809,197> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.855] ERROR: General , 1640303701855> 90,809,200> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:01.883] ERROR: General , 1640303701883> 90,809,229> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body". [23-12-21 15:55:03.903] LOG : General , 1640303703903> 90,811,248> LOADING ASSETS: FINISH. function: M998itemDistro.lua -- file: M998itemDistro.lua line # 3. [23-12-21 15:55:06.604] LOG : Lua , 1640303706603> 90,813,949> Loading: steamapps/workshop/content/108600/2689588894/mods/MilPonchoFixed/media/lua/server/Items/MPoncho_Distributions.lua. [23-12-21 15:55:06.605] LOG : Lua , 1640303706605> 90,813,951> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/MREz_Distribution.lua. [23-12-21 15:55:06.606] LOG : Lua , 1640303706606> 90,813,952> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/MilitaryCanteensAndFlashlightsDistributions.lua. [23-12-21 15:55:06.608] LOG : Lua , 1640303706608> 90,813,954> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/MoreCivilianVests_Distributions.lua. [23-12-21 15:55:06.612] LOG : Lua , 1640303706612> 90,813,958> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/P38_distribution.lua. [23-12-21 15:55:06.614] LOG : Lua , 1640303706614> 90,813,960> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/PLGR_Distributions.lua. [23-12-21 15:55:06.616] LOG : Lua , 1640303706615> 90,813,961> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/SAK_distribution.lua. [23-12-21 15:55:06.617] LOG : Lua , 1640303706617> 90,813,963> Loading: steamapps/workshop/content/108600/2684285534/mods/Spongie Clothing/media/lua/server/Items/SpongieClothingLootDistributions.lua. [23-12-21 15:55:06.619] LOG : Lua , 1640303706619> 90,813,964> Loading: steamapps/workshop/content/108600/2648779556/mods/TrueActions_Dancing/media/lua/server/Items/TADItemDistributions.lua. [23-12-21 15:55:06.621] LOG : Lua , 1640303706621> 90,813,967> Loading: steamapps/workshop/content/108600/2648779556/mods/TrueActions_Dancing/media/lua/server/Items/TADKosmoItemDistributions.lua. [23-12-21 15:55:06.622] LOG : Lua , 1640303706622> 90,813,968> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/VestsWithPockets_Distribution.lua. [23-12-21 15:55:06.623] LOG : Lua , 1640303706623> 90,813,969> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/ZZ_BackpackAttachments_Special.lua. [23-12-21 15:55:06.624] LOG : Lua , 1640303706624> 90,813,970> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Items/Z_Other_Mod_Bags_Distribution_2.lua. [23-12-21 15:55:06.626] LOG : Lua , 1640303706625> 90,813,971> Loading: steamapps/workshop/content/108600/2690282174/mods/Ken's Herbalism/media/lua/server/KapMedEffects.lua. [23-12-21 15:55:06.627] LOG : Lua , 1640303706627> 90,813,973> Loading: steamapps/workshop/content/108600/2690282174/mods/Ken's Herbalism/media/lua/server/KapMedEffects_2.lua. [23-12-21 15:55:06.628] LOG : Lua , 1640303706628> 90,813,973> Loading: steamapps/workshop/content/108600/2050264961/mods/ADVANCED G.E.A.R/media/lua/server/Loading.lua. [23-12-21 15:55:06.628] LOG : Lua , 1640303706628> 90,813,974> Loading: steamapps/workshop/content/108600/2642541073/mods/92amgeneralM998/media/lua/server/M998vehicle.lua. [23-12-21 15:55:06.629] LOG : General , 1640303706629> 90,813,975> ------------------------------------------------------------- attempted index: createVehicleConfig of non-table: null. [23-12-21 15:55:06.648] LOG : Lua , 1640303706647> 90,813,993> Loading: steamapps/workshop/content/108600/2487022075/mods/TrueActions/media/lua/server/TrueActionsServer.lua. [23-12-21 15:55:19.215] LOG : Lua , 1640303719215> 90,826,560> Loading: steamapps/workshop/content/108600/2648779556/mods/TrueActions_Dancing/media/lua/server/recipecode_tad.lua.
  14. I have narrowed down the issue, it is indeed mod related but I'm unsure if it originates from a mod or some interaction between a base game bug and the mods. attached are two debug logs, the valid one is of a configuration with a mod list that works, shown below. If I add any mods to this list the game version breaks and I get the invalid debug log. Just to clarify the game still runs and players can still join, the game just isn't viewable from the main lobby without filters. Mods=ItemTweakerAPI;BCGRareWeapons;SaferPropMoving;ChatBubble;KapMed;TheCircleMod;SpnCloth;suprabase;Prisonner;67commando;82oshkoshM911;85merc;86oshkoshP19A;87cruiser;88golfMk2;88jettaMk2;89def110;89def90;90niva;91range;92amgeneralM998;ADVANCEDGEAR;ATM;ATMBritasArmor;ATMBritasWeapon;ATP;Arsenal(26)GunFighter;autotsartrailers;ATA_Bus;ATA_Jeep;azasposters;BasicCrafting;Betterhandwash;betterLockpicking;Brita_2;Brita;Camo Netting;CANNIBALISM_CORE;Computer;ComputerClassicsGamePack;ComputerCorporalsGamePack;ComputerGTAGamePack;isoContainers;DangerMoodlesDisease;FixedCraftableAxes;FH;FuelAPI;GEARBASIC;GEARCORE;HomemadeGunpowder;iCDPlayersSV;ISA;OutTheWindow;Key Racks and Cabinets;WoodGlueMOD;SRGMoreHairColours;NightSprinters[41.60+];NFOpenCannedFood;PlayableArcadeMachines41;PlayerTraps;MilPonchoFixed;PropaneandGasoline;RainWash;Realistic Canning;spiffovanrefrigerator;Remastered Kitsune's Crossbow Mod 1.60 Mp Fixed;satchelwithbags;SaveOurStation_Core;SaveOurStation_KnoxCountry;AwesomeTime;modoptions;ProfessionFrameworkB41Patch;TMC_ZuperCart WorkshopItems=2398274461;2510747487;2432621382;2685057281;2688676019;2690282174;2670867705;2684285534;2689292423;2690460338;2478247379;2618213077;2469388752;2566953935;2489148104;2516123638;2522173579;2441990998;2443275640;2422681177;2409333430;2642541073;2050264961;2644254485;922781416;2297098490;2282429356;2592358528;2636100523;2489148104;2516123638;2522173579;2401339485;2621259304;2594865484;2368058459;2460154811;2200148440;2581658958;2191081572;2635550102;2625625421;2686812368;2392709985;26849552362447729538;2688538916;2048411289;2143182893;2268557398;2623458493;2659216714;2682117337;2600107889;771675421;2683677702;2265885645;2445720450;710542108;2689588894;2651349283;2657661246;2434393044;2621971863;2681575609;2578003871;2683041078;2169435993;2510747487 maybe there is a bug here or a best practices that's not being followed by modders (likely) that I could help shed light on INVALID 23-12-21_15-54-41_DebugLog-server.txt VALID 23-12-21_15-57-35_DebugLog-server.txt
  15. In case this is actually a mod issue (I've had the game version display briefly with these mods so that's why I don't think it is), is it plausible to go through the game lobby filtering for servers with mismatched game version severs and joining those lacking a version to get the modlist, then parse all those modlists for commonalities?
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