ZVD Posted December 17, 2021 Share Posted December 17, 2021 (edited) The game mechanic doesn't recognize moist soil or wet, hence why it removes the realism from the game This suggestion was made to ensure it would put more realism into the game, here's what I came up with. After raining the soil will: Hinder the player and the zombie's walking speed due to muddy area Reduce the speed of a automobile on a dirt soil that has been rained on for longer period of time Be possible to trip over if the area has experienced intense rain and the player was running Moisten up the furrow dug by the player given the fact that seeds don't need water, soil does Project zomboid focuses on realism so I made sure to point this out in case it was forgotten or not thought about. Edited December 17, 2021 by ZVD Lack of details Link to comment Share on other sites More sharing options...
Krisu356 Posted December 17, 2021 Share Posted December 17, 2021 This would tie nicely into tracking players someone else suggested, like leaving footprints in the mud to find Link to comment Share on other sites More sharing options...
ZVD Posted December 17, 2021 Author Share Posted December 17, 2021 You can also attempt a trap with stakes at the bottom of a hole and cover the above with mud as camouflage, or not cover it and let it be naked. Would sound good against zombies or players Link to comment Share on other sites More sharing options...
Eonoyu Posted December 18, 2021 Share Posted December 18, 2021 2 hours ago, ZVD said: You can also attempt a trap with stakes at the bottom of a hole and cover the above with mud as camouflage, or not cover it and let it be naked. Would sound good against zombies or players Rakes are in the game so, it would be pretty cool to be able to rake leaves/grass over "mud trap hole". Link to comment Share on other sites More sharing options...
Papa Juliet Whiskey Posted December 18, 2021 Share Posted December 18, 2021 12 hours ago, Eonoyu said: Rakes are in the game so, it would be pretty cool to be able to rake leaves/grass over "mud trap hole". Or to just leave lying around to be stepped on by someone, to have the shaft slap em in the face (think Sideshow Bob in the earlier days of the Simpsons). Link to comment Share on other sites More sharing options...
Anarchon Posted December 22, 2021 Share Posted December 22, 2021 we already have an animation going through forest, this could be exaclty like it with just player sinking in the dirt a bit. would make perfect sense and cause some consideration to where you choose to run. not to mention how immersive it is. +1 Link to comment Share on other sites More sharing options...
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