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Additions to cars


MrModules

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Hey all, ive been out of the loop for the last year (only recently checking MP status) and just thought (unless posted/modded already) some additions to car mechanics. its a rough bare bone idea so please add what you want to make these more developed.

Firstly the wheels/tyres, i thought that there could be two parts to wheels. keeping a whole wheel (on cars found and where ever they spawn) then adding the wheel and tyre as seperate items.

EG. you find a car thats been in a crash, front wheels are banged up but the tyres look salvageable with a few patches. you find either a new wheel/tyre ready to go or take the tyre off, patch up with new tyre patch kits (as a balance these tyres can wear faster/suddenly pop again (depending on mechanic skill that did the fixing)) after getting a tyre, you can use teh same or a new wheel and use a new machine that joins the two together, or via hand which is slower (requiring a tool i think?) (inflating it can be debated on)

Tyres could also be stacked forming a small pile of tyres 3-4 high, or as a pile carelessly thrown ontop of each other becoming storage and a wall type structure/barrier.

 

 

Thanks for reading, throw in what ever you think would be appropiate as i havent kept up to date with quite a lot.

Edited by MrModules
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