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MrModules

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  1. Hey all, ive been out of the loop for the last year (only recently checking MP status) and just thought (unless posted/modded already) some additions to car mechanics. its a rough bare bone idea so please add what you want to make these more developed. Firstly the wheels/tyres, i thought that there could be two parts to wheels. keeping a whole wheel (on cars found and where ever they spawn) then adding the wheel and tyre as seperate items. EG. you find a car thats been in a crash, front wheels are banged up but the tyres look salvageable with a few patches. you find either a new wheel/tyre ready to go or take the tyre off, patch up with new tyre patch kits (as a balance these tyres can wear faster/suddenly pop again (depending on mechanic skill that did the fixing)) after getting a tyre, you can use teh same or a new wheel and use a new machine that joins the two together, or via hand which is slower (requiring a tool i think?) (inflating it can be debated on) Tyres could also be stacked forming a small pile of tyres 3-4 high, or as a pile carelessly thrown ontop of each other becoming storage and a wall type structure/barrier. Thanks for reading, throw in what ever you think would be appropiate as i havent kept up to date with quite a lot.
  2. MrModules

    WreckZ

    ima guesstimate, ~a month, before any sign of release comes out. loving the great work and dedication
  3. MrModules

    Home on the Range

    same, so hyped for MP. i feel like its so close. its like a loading bar at 99% but each week it goes 99.1% 99.2% and so on
  4. MrModules

    OwnerZhip

    a bad analogy is like, a footpath is being made (preventing people from walking a path) you can wait until the path is done or let people walk the grass. the issue with people walking on the grass is that itll wear the grass out. limiting the amount of people that can walk on the grass will just delay the effect until its noticable. again, a bad analogy but works the same. best for the new foothpath to be made.
  5. MrModules

    OwnerZhip

    so keen for MP
  6. MrModules

    Stealthoid

    ah so last weeks blog was short lived hype or i missread and thought there was going to be a release. "mainly down to the last of the new features required for the MP release going in this week that were still a little untested and broken" (previous blog) didnt see mention of it in this one so was curious
  7. MrModules

    Stealthoid

    IS the MP release still planned for this week?
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