MarcusarilliuS Posted April 5, 2016 Share Posted April 5, 2016 Hey guys, Having problems getting custom spawn to work. Never had any issues before but now I am just getting spawned in the same house regardless of whatever custom point I set. It was working the other day but then suddenly stopped. I deleted all the server .cfg files and save files and tried numerous times but no luck. Just spawns in the same house every time. I'm running the latest IWBUMS version btw. Mark. Rukio 1 Link to comment Share on other sites More sharing options...
Rukio Posted April 11, 2016 Share Posted April 11, 2016 (edited) Is it always in Muldraugh in the house with the white picket fence? I don't think it was doing it before but now all of a sudden it keeps putting us here. It's really annoying as I hate this side of the map. If this is just currently intended, that sucks. If we're doing something wrong then please help us out! EDIT: I am also running IWBUMS Edited April 11, 2016 by Rukio Link to comment Share on other sites More sharing options...
Jacksay Posted April 11, 2016 Share Posted April 11, 2016 Hi, I got the same bug on my server. Whatever spawnpoint player choose, he spawns to Muldraugh. I have try many ways : - Using fixed spawnpoint on .ini file - Using spawnpoint lua - Using custom spawnpoints defined on server configuration file - Leave by default I have also try with the new recently added menu "servers", created a new server from sratch (all options by default), but same result. Link to comment Share on other sites More sharing options...
jamesorbe0 Posted April 11, 2016 Share Posted April 11, 2016 Works fine for me did you do something ? Link to comment Share on other sites More sharing options...
Jacksay Posted April 11, 2016 Share Posted April 11, 2016 Like i explain, but my English is ready for garbage i think. I had try : - Custom spawn (define my own point), this is my inital configuration and before update that worked fine, After update, i try one after the other : - my custom point ( foo_spawnpoints.lua in server directory config) > don't work - Using spawn point of map (default map WP and M with foo_spawnregions.lua) > don't - One point in server.ini (SpawnPoint=x,y,l) > don't - Configure nothing (in this way, i remove DB, server directory and config file), i run command (start-server.sh), command create all files, server is launching fine, but spawn point stay the same as before... Whatever i do, character spawn in the same house Hum... I'm on linux, may be make sense... Link to comment Share on other sites More sharing options...
EasyPickins Posted April 11, 2016 Share Posted April 11, 2016 It's a bug, I'll try to release an update today to fix it. Rukio and MarcusarilliuS 2 Link to comment Share on other sites More sharing options...
Rukio Posted April 12, 2016 Share Posted April 12, 2016 That is awesome! A fix to the issue! I installed Bedford Falls before from the workshop and tried encorporating it. However after I realized it made things load in as question marks, I uninstalled it. Link to comment Share on other sites More sharing options...
Jacksay Posted April 12, 2016 Share Posted April 12, 2016 12 hours ago, EasyPickins said: It's a bug, I'll try to release an update today to fix it. Thanks for your (good) job. Link to comment Share on other sites More sharing options...
MarcusarilliuS Posted April 12, 2016 Author Share Posted April 12, 2016 19 hours ago, EasyPickins said: It's a bug, I'll try to release an update today to fix it. Cheers bud, awesome stuff Link to comment Share on other sites More sharing options...
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