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Shuffle maps

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Can we get a "Random" option on the Map selector and Spawn location selector as well? It's pretty simple to code and as a former single-player gentleman, I'd really love this kind of (simple) feature!
EDIT: I'm not looking for a way to randomize better the specific spawning points, I'm looking for a way to cycle through your "map library" randomly, this way I can play randomly in west point, or muldraugh, or bedford falls or New Denver etc etc.

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Can we get a "Random" option on the Map selector and Spawn location selector as well? It's pretty simple to code and as a former single-player gentleman, I'd really love this kind of (simple) feature!

Check out this 'mod': http://theindiestone.com/forums/index.php/topic/14288-completed-spawn-anywhere-on-the-map/

While its not exactly completely random, it does significantly increase the spawn locations to over 200 and allows you to spawn 'randomly' anywhere on the map, not just WP or Muldraugh.

This is probably very close to what you're looking for.

The way the spawn system works is that you need pre-defined locations. It can't just be totally random. If you were able to write a script that randomly assigns a map coordinate to spawn in, then you could have disasterous results like spawning onto a crate, in a wall, in a garage with no windows, in water, etc. To make this work the script would then have to validate the tile definition of that location and see if it passes some parameter checks like it being navigatable, etc. If it failed the checks it would then have to reassign another set of coordinates and recheck them.

In short; totally random is doable, but I wouldn't call it simple.

Check out the mod though, I'm betting you'll like it.

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Hmmm... you misunderstood my suggestion, I'm not asking for a better random spawn coordinates system, I'm looking for a way to not to know if I'm spawning in West point, or Muldraugh or Bedford falls or New Denver or whatever map you've got.

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