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About Bastard

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  1. Hmmm... you misunderstood my suggestion, I'm not asking for a better random spawn coordinates system, I'm looking for a way to not to know if I'm spawning in West point, or Muldraugh or Bedford falls or New Denver or whatever map you've got.
  2. Can we get a "Random" option on the Map selector and Spawn location selector as well? It's pretty simple to code and as a former single-player gentleman, I'd really love this kind of (simple) feature! EDIT: I'm not looking for a way to randomize better the specific spawning points, I'm looking for a way to cycle through your "map library" randomly, this way I can play randomly in west point, or muldraugh, or bedford falls or New Denver etc etc.
  3. I don't know about this one guys, but should players with the "Illiterate" trait not be able to read the titles on books? should those items be renamed just for those players? Just "Book"
  4. We all love project zomboid, we've been playing it since forever! I'm a little ashamed of the results of the multiplayer function, i'm not a big fan of massive servers but i love to play with my friends, the problem is that multiplayer isn't designed to support the same gameplay feeling that singleplayer, because of player communication and other stuff, i'm not here to discuss what's good for multiplayer or what's bad but to suggest that those who are playing in small parties vs. the world get some space on PZ, As we play in small numbers all can be fixed with communication, i remember those quake 2 days when you called a vote for everything, with that system we should be able to sleep & fast forward just like in single player, if you wanna sleep just lay down in a bed, time should be running normally while you rest more lightly, but if everyone is laying down, then they can sleep normally just like single player. wanna fast forward? No prob! just click the fast forward button on the clock hub, that will alert the other players by coloring their fast forward button differently to show them your intentions, if everyone wants to do it, seriously.. where's the problem? I know that those functions can only be effective if you play on small numbers with people you know, that's why you should let it as a "Small party configuration" server...
  5. Well, yesterday i did a suggestion and asked for it to be removed because it was lacking a lot, i was asking basically to put a simple text at the "Score-screen" if you're playing survival mode to prove you're playing with default rules, like "You survived blablabla, in survival mode" so when you share screenshots with friends or via this forum everyone can get that you're playing default and not a custom game. Read here : http://theindiestone.com/forums/index.php/topic/1720-survival-or-sandbox/ But i just realized that the information at game over screen is just lacking a lot, at first, i hate the fact that the information fades out of the screen at sometime, it needs to be there forever, dunno if this is implemented or not, but i would expect that when i load a dead character i can get all the information about my score and achievements, dunno guys if you like nethack, i LOVE nethack, and everyone that plays nethack knows the phrase "Do you want your possessions identified?" nethack spits out a lot of info of your run after you end it, how many creatures you vanquished, what items do you have, personal and secret attributes of your character, you can get EVERYTHING you did, it's great to have something like this when you lose in games with permadeath, it's nice to sit there and remember all you did, but the score in PZ is lacking a lot of info for a game that the goal is to die at some point... Just as a suggestion i'd love to see a window that draws itself on the screen after you die with all the information of your score with navigable items, Like a board that shows a resumed score that you can zoom in to get a more itemized information. Something like : *Name of the character : Bastard ----> if you click this you can get the traits of the character played *Time surviving : 02 days and 2 hours ----> clicking this will get you time spended outside/inside a building, time spotted by the horde, and more information concerning time. *Type of the game : Survival ---> clicking this will get you information about the rules of the game played if you're playing sandbox, or if you're playing a story facts about the story, what path did the player take on it, or what quest did he complete, Status about the story-related NPC's etc etc... *Zombies destroyed : 23 ---> clicking this will show you how many zombies did you destroy with each weapon, like 7 zombies were destroyed with a baseball bat, 3 zombies were destroyed with a crowbar, etc etc. *Food used in total: <nutritional value> ---> itemized use of food : 3 bananas, 2 tomatoes, 4 chips, dunno, and also some random info like, You ate X rotten food You were vegan or You loved junk food (reminds me of an old challenge posted on the forums) *Water used in total: 3 lts. ---> Itemized source of water: 2.24 Mugs, 0.5 Pots, Drank water 3 times from a sink , etc etc... *Total damage received: 125% (hits, fall damage, sickness, everything) ---> itemized damage from different sources of damage like The horde : 40%, Fall damage : 20%, Hunger etc etc etc... *Loot: Total weight looted ---> Itemized loot. and everything about looting i'd love to see maybe an official button to get a screenshot or share that info on steam or simply share it on social networks, dunno.
  6. I always imagine me waking up in project zomboid after a car crash with my bleeding nose and disorientated, realizing (again) that the whole city is overrun by undead hordes, i just need to know how to do a story on pz, i have plenty ideas, dunno the dude that start his story alone by shooting an npc right on the head and running from a large group of survivors and as the story goes on the player gets clues of what's happening between them, I love custom starting scenarios, and ABSOLUTELY love your idea, but it can be better if it's saved for designed campaigns more than a random event just at the start of your game, i'd love to see what stories have the community to tell me!
  7. I'm the only one that doesn't sleep twice on the same house?
  8. We're talking about a game where you can put several wood planks in a schoolbag, if you wanna go realistic on it, good luck.
  9. Oh god... my shitty english made it too hard to say it, but that's what i wanted to say
  10. I never imagined pz as a massive multiplayer experience, i just wanna play with my friends or matching me with few people online.
  11. at the dying screen survival needs to show a kind of stamp to prove that you're playing with default rules, for the sake of challenges made on the forum
  12. I suggested it in the old forums, the implement of "Blame" when a player kills another would discourage people to kill each other for no reason, high amounts of depression, anxiety and maybe fear, i wrote a wall of text about this
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