java.io.IOException: item load() read more data than save() wrote (BCMapMod.Map) at zombie.inventory.ItemContainer.load(ItemContainer.java:1344) at zombie.characters.IsoGameCharacter.load(IsoGameCharacter.java:4621) at zombie.characters.IsoPlayer.load(IsoPlayer.java:789) at zombie.iso.IsoCell.LoadPlayer(IsoCell.java:5663) at zombie.iso.IsoWorld.init(IsoWorld.java:1334) at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:242) at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:217) at java.lang.Thread.run(Thread.java:745)
This happened while I was trying to load a save from IIRC 32.24 in the current 32.26.
I promise the BCMapMod did not change between versions
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blindcoder
This happened while I was trying to load a save from IIRC 32.24 in the current 32.26.
I promise the BCMapMod did not change between versions
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