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Дополнительные особенности


Призрак

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Or they could somehow maybe tie it into the happy/unhappy stat where if there is a lot of bodies near or inside your safehouse (whether once alive or zombie) should maybe start to decrease your happiness overtime from being disgusted of your surroundings and with that it will make moving corpses, and cleaning blood that more useful.

 

If this would be implemented maybe they should add like a trait where having dirty/disguting surroundings will not hurt you in the slightest at all.

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