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Found 5 results

  1. Blender template for creating custom Project Zomboid Tiles Hello. Recently been experimenting with creating custom tiles for Project Zomboid, and tried to create some model for it in the Blender software. So ive decided to prepare and share some instructions/template for people who would want to create their models/furniture in blender - but they are still a bit confused how to start with it, to fit with the default PZ dimensions. Heres project file for Blender (currently 2.92.0 version), which contains a basic workspace for creating Project Zomboid tileset
  2. How do i make custom hairs for project zomboid? i already have a model made that i wanted to add to the game as a mod. ive been looking threw the forums here but i can't tell which one i should be using because ive heard some of them are out dated. does anyone know how i can do this? please help ♥
  3. Quick question, hoping someone knows this. I made a load bearing vest, backpack, and hat in blender and replaced the "chops" beard style with my model. In-game when I rotate around to where the backpack should be visible from behind it becomes transparent. Anyone know why this is happening? Picture attached. The line on his back in the right picture is a strap on the LBV seen through where the backpack should be. Here it is again in black for a different view: Here, in the right picture you can see what appears to be 2 straps, but the further right one is the edge of the backpack. This s
  4. Hi everyone (especially Will!), As the first thread in this new forum it's my honor to introduce the game I've been working on with my friend Peter Nicholls, Legends of Firestorm, it's an action based MMO supporting hundreds of players per server fighting thousands monsters in a giant open world. We've also just launched a kickstarter over here : Legends of Firestorm Really looking forward to hear what you think!
  5. Hi everyone. I'm just trying to do some free promoting for a new Kickstarter game called Aterra. In a nutshell it's a first person viewpoint fantasy patformer with the ability to change the direction of gravity anytime, any direction. It is like a pleasant mixture of the Portal games and Planescape with a hint of Thief. The game looks sweet and is sure to scratch many genre itches, especially if you like any of the games above. As of this writing the Kickstarter campaign has just started to reach the goal which is £9001 (yes, it's over 9000). I'm just trying to get the word out so we can make
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