Jump to content

Burianu

Member
  • Posts

    118
  • Joined

  • Last visited

Everything posted by Burianu

  1. Nice update. Does this count as our mondoid?
  2. Do you plan to implement the more powerful, game-mechanic altering mods into the vanilla game if they are in-line with your long term goals of the game and are widely popular? For example stormy's reload mod. How often will you be accepting mods like stormy's into the game. If the answer is infrequently or not at all, follow up question: why?
  3. So if the devs would add keys to zombie corpses you would run around and try which door the key might belong to? As I said in the PM I send you, you could use my mod to get into doors or you just wait until the devs implement some feature that allows it. That being said, let me remind you that you are playing an Alpha after all. Nah, it was mostly a frustrated, sarcastic-at-best attempt at an argument. I am fully aware of the games current state, and have bee n for the long while I have been following it. I just feel there are too many locked doors.
  4. I don't see why empty houses should be locked. I'm talking completely empty - no zombies. How the hell does that house get a locked door? Don't you lock your house when you leave it? Given the lack of keys in this universe, probably not. It'd be a real hassle having to come back in through the window.
  5. I don't see why empty houses should be locked. I'm talking completely empty - no zombies. How the hell does that house get a locked door? PS. Is fire back in yet? I haven't played extensively; got turned off by the incredulous amount of locked doors, got frustrated and quit.
  6. Too many doors are locked. The windows are balanced I think (could be wrong), but there are far, far, far too many locked doors.
×
×
  • Create New...