Jump to content

s0urce

Member
  • Posts

    1
  • Joined

  • Last visited

s0urce's Achievements

  1. Love this. I've had times in MP I had this specific thought, like "I wish I could just mark this important spot on my friend's map". It could work similarly to the way medical check does, with a little animation and they have to stand still.
  2. When I fast forward, I always try to make sure I have 2 layers of defense against zombies. Like a window and a door, or two doors. That way, if they break through a something, I hear it and know to stop the fast forward.
  3. I actually like this a lot, it would be a cool way to make Metalworking more relevant when mixed with Mechanics.
  4. This is a really cool idea. It makes a lot more sense for these things to have long cooldowns, or maybe even differentiate crosswords and magazines. Crosswords would be "used" because your character would fill them out, but for a thing like a magazine I think it would be cool for it to have a base boredom reduction that is lowered after reading it and it slowly regains. Like you can go through a magazine multiple times but you get less out of it each time. Then eventually if you wait long enough it will return to its base boredom reduction. idk though, seems kinda complicated for just a magazine mechanic.
  5. I guess because it's decomposing? Kinda makes sense.
  6. 2022-07-14 09-02-55_Trim.mp4 I'm able to use initial sprint from "walk to" command even after sustaining a foot injury that causes a limp that otherwise blocks sprinting. Vanilla, 41.71 The character returns to the normal limp after the short sprint after first clicking
×
×
  • Create New...