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keithkay

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  1. Well the title says it. I need a mod that separates canned food from cooking ingredients and non edible non perishables from the loot table. What I mean by that is regardless of what kind of food type mod I run, canned food spawn and cooking ingredient spawn will be separate. As of now, if you lower the canned food spawn; flour, pancake batter(probably stepphs cooking) and coffee and all kinds of stuff will lower spawn together. I want the ingredients, but not the canned food. I want to commission this mod if it is doable. Also I want a hunting mod that supports Britta's weapons mod. I want these two mods. If there are any mod makers out there who wants to take these two mod commissions please contact me @ kiethkay@gmail.com. I also want these mods released for free for everyone to use once we are done developing. I dont have time to make these mods myself, but i will pay whoever wants to take this commission on.
  2. Hello, I was wondering if there is a way to "move" a mod map on the main map. I like the mod Lakeivy and Lakeivy township but I also like to raid fort redstone. Lakeivy is quite far from fort redstone. So I just want to move lakeivy midway between fort redstone and rosewood. I have made my own maps before I know how to place my map on the main map, i just dont know if it can be done with someone else's mod. I tried to open map files for lakeivy in worldzed and i just couldnt figure that out. Is it even possible? I know AIZ guy changed locations of the mods so I know it is possible. Can anyone point me to the right direction?
  3. You are a king among men.
  4. keithkay

    Worthwile cars

    does this work with fillibusters used cars?
  5. what mods are you using? did you check allum to see if any of them outdated? need more info
  6. I personally overcome the boredom of the end game by starting the game out with a monument goal in mind. Of Course these are self imposed rules or goals but it definitely solves the late game boredom problem. For example, if I am playing with Hydrocraft on, my go to challenge is solar park. I have to set up my base in the first week of the game. Thats my permanent base and i cant spend the night outside of my base two nights in a row until i make the solar park. This proven to be impossible challenge for me since once i survived 4 years and still hadnt been able to make the solar park. Another example is the vagabond challenge, this has nothing to do with any mods, you just cant set up a base you have to leave your current city every 7 days. Or pilgrim challenge; start out on one side of the map and you cant set up your base until you get the other side of the map and once you get there you cant stay more than a season before you have to leave it. No burn challenge is also fun, you cant burn zombies ever, ect... Also even if you dont have any goals you start out with, cabin fever is the number one killer in pz. Boredom will make you slip up and get killed eventually which is literally the purpose of this game, the story of how you didn't survive the zombie apocalypse. So in a way the game is working as designed...
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