First of all, congratulations and thanks to the Zomboid project team for this update.
Personally, I thought it would be extremely difficult to convert zombies to a 3D model without a significant decrease in framerate. But you did it. And it's stable for me: I placed a police car with a siren activated inside the prison fence, I was surrounded by several hundred zombies producing many lags, but the game didn't crash. It took me an hour to get out (I was in ghost mod).
But after a nutritional system so precise that people who are controlling their weight could be advised to buy the game, adding cars for even more fun and realism, a sophisticated weather system and now the famous 3D models so waited by the community and so on, all this in order to improve immersion by constantly being more realistic, so why cars do not burn. I know you have spent a lot of energy and time updating the cars and I can understand how hard it is to watch them explode, but a fucking car surrounded by fire must burn.
Best regards and keep going...
(Tested with i8700k 32Go SSD1Go GTX 1080 working on Windows 10 PRO)