drevil
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Posts posted by drevil
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I found some weird graphics bugs in the base game. This are the coordinates:
https://map.projectzomboid.com/#0.58097054101531,0.2867881904172746,311.0196045167247
https://map.projectzomboid.com/#0.4818161821728963,0.22922098844396296,928.6995627732668
Here´s the screenshots:
https://imgur.com/caJOczQ (without mods)
https://imgur.com/vSgY9PJ (without mods)
https://imgur.com/5JO3oNU (With AIZ 2 enhanced map mod)
Someone else (Mumbler on Discord) has confirmed them.
My graphics drivers are up to date. I validated the game files and redownloaded the game.
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I think there is a bug with the sleeping bag. I unpacked it as usual, placed it on the ground and couldn´t sleep, only rest even though I was tired enough. Sleeping was possible in a bed. I got this error message in the logs when I tried to right click the bag and then click on sleep:
Spoiler1508376163743 -----------------------------------------
1508376163743 STACK TRACE
1508376163743 -----------------------------------------
1508376163744 function: onSleepWalkToComplete -- file: ISWorldObjectContextMenu.lua line # 1638
1508376163744 function: onSleep -- file: HCSleep.lua line # 43
1508376163744 function: onMouseUp -- file: ISContextMenu.lua line # 98
java.lang.RuntimeException: attempted index: getProperties of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)
at zombie.ui.UIElement.onMouseUp(UIElement.java:979)
at zombie.ui.UIManager.update(UIManager.java:1092)
at zombie.GameWindow.logic(GameWindow.java:613)
at zombie.GameWindow.run(GameWindow.java:1277)
at zombie.GameWindow.maina(GameWindow.java:1053)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)
1508376163745
1508376163745 -----------------------------------------
1508376163745 STACK TRACE
1508376163745 -----------------------------------------
1508376163745 function: onSleepWalkToComplete -- file: ISWorldObjectContextMenu.lua line # 1638
1508376163745 function: onSleep -- file: HCSleep.lua line # 43
1508376163745 function: onMouseUp -- file: ISContextMenu.lua line # 98
1508376165112 -------------------------------------------------------------
1508376165112 attempted index: getProperties of non-table: null -
Guys seriously you are awsome, the new update for build 35 with all the nice new stuff and adjustments, wiki updated within notime and then that bugfix for the sprites, thaks!
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Great mod so far, keep up the awesome work MR Hydromancerx!
What I noticed is that the golden retriever is marked as a pack dog yet you can´t attach bags to him. Now I got my beloved Benny unemployed waiting for some hunting work to do. He is chewing up my boots, please do something about it
Graphics glitch on farm / dirt tiles
in Bug Reports
Posted
I got a GTX 960. I saw similar bugs on streams of other people meanwhile.
One of the devs of Hydrocraft told me, that it´s some tiles that are no longer valid in the vanilla tileset and since the maps use that tileset they bug out too.