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Posts
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Posts posted by Léon/dref
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You have an example of the movement of zombies on the slope in the 1st video ... If that's the question!
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Update of the plant labyrinths: the game developers have added their own version of the left and right angles, but obviously prettier! So I changed the angles of my labyrinths to put theirs ...: D
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On 2/28/2021 at 8:59 PM, Chrounus Previews 956Texas said:
all the stuff i had was donated to Atoxwarrior map, i been helping him on my spare time
Hey, are you still around? I am currently working on slopes to be integrated into maps and I would like to know if your mountain and slope models were solid or hollow?
PS: fatherhood is going well? -
not mistaking the slope will be essential ...
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the next:
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Two short video of the progress of my slope mod. Unfortunately, I did not find a way for the character to move laterally on the slope ... Suddenly, I put the possibility of going over it, it is not natural but that's all that I can do for the moment!
- numbersixthecat and lordixi
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Yes, I hope one day, in the meantime I continue to work on this mod
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The castle has been integrated into the map, players can appear in it ... ^^
into the vanilla map of Project Zomboid:
https://steamcommunity.com/sharedfiles/filedetails/?id=2388654168 -
That's it, the castle is available ...
https://steamcommunity.com/sharedfiles/filedetails/?id=2386618445
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Hello,
Update of the building: I put earth under the hedges, modify the roof, put loot in the containers and harmonized the layers ... -
Mod Topiary
in Mods
Link of the original picture:
http://www.ticasa.net/2016/03/23/les-topiaires-lart-par-les-secateurs/
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Mod Topiary
in Mods
A new animale:
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A hospital also will be good, can be a mod creator we could do that! :)
[MOD]The Secret Door...
in Mods
Posted
A new video on my "Pivoting wall" mod, in French, I don't speak English very well :