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jocline

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  1. I don't think this is a good idea as it goes against what project zomboid is all about
  2. Yea, I say just add the ability to smallen it and it should be alright.
  3. every couple weeks or so I clean out my house and area nearby to avoid lag as I play with many mods on a laptop
  4. 1. Your profile pic is whoopy not oprah. 2. Jatta is right, we need this sort of thing. If NPCs are ever to become a things, I think this sort of thing is going to be necessary. My only quarrel with the idea is the mind point thing. Honestly, more point/level things would get annoying, although I do like your idea on it, it just needs some work. If anything, the player shouldn't have it and only the NPCs should as a sort of behind-the-scenes code thing, as this could create a very balanced system based on triggers and events (kind of, as with the "emergent" part).
  5. Intro To The Idea: My friend and I were talking today when out of nowhere he came up with an amazing suggestion for Project Zomboid. I am sending it out to y'all for him as he isn't the greatest zomboid fan (having only 5 hours in). His idea was the possibility of finding back-up generators scattered throughout muldraugh. If TIS (The Indie Stone) does end up adding negative zed levels, ie basements, then there will have to be something occupying these spaces other than a garbage can or a couple of spare nails. Imagine you have spent several weeks on a new character, preparing for the oncoming winter months of starvation, when suddenly the power goes out. You don't worry about it as you have stocked up on canned goods. Just moments later you hear a low humming coming from a near-by home. Running in to find the noise, you see a staircase downward, at the bottom: a backup generator. You rush to turn it off but know the zed have heard and are already on their way... This would add so much to the game as it would influence the player to loot nearby houses as some people (like myself) don't do that in fear of an alarm sounding. These generators wouldn't be too common but not too rare, just over the frequency of alarms. The player staying in a nearby home would be tempted to raid and check for a backup generator just to make sure hoardes wouldn't flood their area once the power went out. The Backup Generator Details: To prevent the misuse of said Generators, they will only be able to be turned off. Due to the utter gamey-ness of so many players, this will be beneficial towards the game. It wouldn't be able to be moved as it would have been welded or attached quite snuggly into the house with a Co2 filter. They would; however, be able to be siphoned from to fill up your own gas tanks. Other than that they will do nothing else. This may seem like a bummer but combined with the rest of the game it is quite potential. Conclusion: I would love to see what y'all think and hope to see this along with many other things added to the official game. Thank you for reading this and comment below on what you think.
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