All comments of backseat coding and the like aside, and bearing in mind the current horde spawning system is a placeholder, would it be possible to tweak the density of the hordes a bit? I'm not talking about the metagame zombie density or anything like that, I'm talking about the really tightly packed squares of zombies the game loves to plop down here and there. Having the same amount of zombies spread out over a larger(ish) area on screen might make it a bit easier to move between/through hordes when things go pear shaped. No matter how many zombies are on screen, if you can sprint through a clear path in the horde, you're golden Also, I read something about visualisation tools apparantly being in the works. Any kind of ETA on those? Seeing a little debug window showing the density of local metazombie population in real time on a map would not only be useful in a gamey sort of way, it'd be damn interesting to see how the zombie population as a whole fluctuates in real time. I'm imaginging densities being painted out as menacing blobs of colour Hell, a long way down the road, putting some ingame crafting recipe/item in to access this population density map could be an interesting idea - Abstract out the radio chatter you'd have with the hypothetical-safe-zone-fortress and other survivors moving about, in order to check if it really is a good idea to use the shotgun right now