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Pockets

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About Pockets

  • Birthday April 14

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    Woman
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    Hey all :)
    Recently got into PZ after I purchased the 2 pack for a friend and I, we play it all the time and completely love it. I play all sorts of games, WoW, LoL, Fallout, Skyrim, Far Cry, you name it :3

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  1. Why did the Devs pick Kentucky? they work/live in that area?
  2. I absolutely love the idea of being able to spread rumors. I think it would add a depth to the NPC's that no game has really seen before, but with that being said, the programming of it is the only thing I could see stopping them from having something like this, but in a real apocalyptic situation this would be how it would work. Leadership as well would be a great idea, gaining NPC's who will follow you (and maybe even sacrifice themselves for you) based on how well they like you and what you are doing. Maybe not even having the ability to gain a large group but finding a person and being able to have a relationship, and the NPC will be your boy/girlfriend or lover, or whatever you would like to call it. I cannot imagine that would be to hard to implement.
  3. That would be an awesome way to run single player NPC's thought of you, Maybe if you find a dying NPC and you save him, he gets up runs off and then spreads the word about you and the NPC's will give you stuff. I dont know how they run or work enough so I guess i cannot say much on how they should run. But the perk system is so awesome, I just wish they had more to choose from that maybe added a new element to play style. Say you take a perk that makes you allergic to a certain type of food so you cannot eat it, otherwise you have an allergic reaction that could kill you, or you have an iron stomach so you dont have negative effects from food. Or simply make a perk where you cannot be zombified, but the only way to take that perk is by taking the food allergy, Or something crazy.
  4. Thanks guys, I need to do more research on the game, but I would love to share any ideas I have with the Devs and watch them become implemented. I have noticed when I play as well that the perks don't really feel like they do enough. My one friend insists on always picking lucky and resilient, but he always gets scratched and bitten and it always leads up to him being infected. While i cannot vouch and say he isn't sitting in a pile of zombies and then complaining about how he always gets hurt, I do feel the same way about the "Strength" of the perks. Knowing that they might make more of an impact is good.
  5. Sorry for my original post not being in the right area!
  6. Ok, Im going to start off saying that this is by far, My favorite game on steam right now. I bought this as a two pack for a friend of mine, and convinced another two friends to purchase the game as well so we could all play together on a large server. We currently play on one of the larger multiplayer servers because we love to run around and navigate the map and find each other. While I do not have any issues with the game, I do have some suggestions for it that my friends and I have been discussing (so take them for what they are worth I guess). Also *DISCLAIMER* I havent searched the forums to see if anything im about to discuss has been thrown out here or not, but our ideas are: 1. A karma system. this could be when you kill a player or NPC survivor you gain negative karma, and getting to a certain point made granted you a perk in which you could see the tracks of another player that are recent, or you gain extra damage against players, this could be what ever you wanted but I just imagine it would allow you to track down and hunt more players, but on the flip side of it, if you were a good person, and actually had a heart and healed players with this new health system, you would gain a perk that would be the equivalent of lucky, or you gain a damage resistance perk. 2. Obtainable perks by doing things while alive in the game rather than picking it at the start. So killing a certain number of zombies gives you a perk to do extra damage, or cooking enough food gives you a perk to remove all negative effects of all food, This is up to you, but cool stuff like that. I appreciate you guys, and everything you do, Please please please, keep up the good work !
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