If the idea of using the fry pan on the stove isn't accepted, at lest, it could be something as simple as : - Put 1 to 4 fry pan inside the oven's inventory - Put specific food items - Start the oven Depending on the number of fry pans you places (up to 4), the same number of cooked food items might get a quality + or something... or may cook faster. That would force the player to keep watch over the oven. It would require the player to hunt for fry pans if he wish to do more than 1 food item at the time. If the player want to cook both a "non-fry pan" item and a "fry pan item" at the same time, just putting them together in the oven inventory would do the trick as only "Fry enable" food item could get cooked faster/better with the fry pan. Maybe even some ultra quick special items only obtainable through with the "use" of a fry pan... like Cooked eggs or Cooked bacon. Fry pan functions would not work with microwaves (obviously) and if the player put multiple "fry pan enable" food items inside the oven with the fry pan, only one item, at the time per fry pan, gets cooked with the special function. (first item(s) placed or something like that). The other possibility would be to have the fry pan in the main and the food item you want to cook in the secondary while staying next to the oven while it's turned ON. That would allow the player to cook the food "manually". Now that I think about it... How about creating a bomb/noise maker with the microwave? Put some tableware or anything metallic inside the microwave and turn it on. 10-15 seconds later, the microwave explode and create a huge noise (and some damage around it)