drNovikov
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Hi, guys. I haven't been playing since those huge square hordes started harrasing my survivor. Any updates?
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It's not about making it easy or playing Harvest Moon. It's about making it more logical and less magical.
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I cannot consider this a good decision, because there is no other way to preserve food in the game. I can't use salt to preserve vegetables, I cannot make jerky, I cannot use sugar to preserve fruits and berries, I cannot fish... Farming is buggy, and zombie spawning bugs make farming even more difficult. I hope it is still possible to edit items.txt and make soup non-perishable again.
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Actually, there is no need for food to be rotten to catch botulism. Usually people catch it by eating some home-made preserved food which was made without necessary precautions.
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What would you wear/have in a zombie apocalypse
drNovikov replied to doomblood66's topic in General Discussions
Well, If it is a hunting air rifle -- then yes (unfortunately, we can't buy such rifles in Russia). But when most people say "air rifle", they usually mean just some air rifle for recreational shooting, so that's what I supposed. -
What would you wear/have in a zombie apocalypse
drNovikov replied to doomblood66's topic in General Discussions
Air rifle is not better than nothing. It will not kill anyone, but it will add some weight. More weight = less speed, less stamina, less combat agility and more calories wasted, hence more food needed. I'd better pick some tools or food. -
I absolutely agree. I think that would be much better to just store cordinates instead of un-virtualizing a big horde. Also, I suspect there is a bug in the un-virtualizing procedure, because it spawns hordes in almost clean peaces of map.
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Same thing here. Cleared the whole road just to have it blocked by a huge square horde when I turned back and walked some small distance.
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It's not just uses more resources, it should prevent large square hordes from clogging all the space around the player (I just deleted my last save because there were 8 square hordes blocking all the passages around my warehouse. so tha save became unplayable). I don't think that storing 1000 pair of coordinates requires that much resources. Come on, my handheld GPS with a very slow CPU and very limited amount of RAM stores thousands POIs with coordinates and additional info, and it performs search (regarding my location) and shows everything on the map!
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Hello, Lemmy. I have some questions: 1. What happens when I wipe out all the zombies in the 10x10 chunk or lure them all out? Also, I have some suggestions: 1. Instead of merging zombies in a "virtual zombie" why don't just store their coordinates in a file? Here is a sketch of my idea: 2. When spawning zombies, please, check if the particular location is accessible for them, so zombies would not get spawned in the area which was cleared and fenced off by a player.
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What would you wear/have in a zombie apocalypse
drNovikov replied to doomblood66's topic in General Discussions
There will be no loot then =) -
Yes, it seems like there was streaming, but I am convinced those zombies did not exist in that area when I was observing it. I left the area and returned in seconds -- there was a lot more zombies than before: When I went to the parking space, the small group near the warehouse doors was the only zombie group there. The large square formation appeared when I came back ftom the parking space after killing 3 zombies.
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What is "being streamed"? How do I recognize if I was streamed of not? I'll try to make a video.
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1. I am not painting anyone as a bully. 2. Not in front of me, but rather behind me. When I turn back and walk a couple of seconds -- a fresh square formation of zombies is awaiting. What kind of evidence would you accept?
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You told about some "grid"? Another interesting behaviour: zombies avoid that bright rectangle: