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TheGuy821

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  1. Like
    TheGuy821 reacted to deprav in Lol taking ppl hostage will be in the game?   
    And also, as it's been said, we already have a lot of features exploitable by griefers and trolls, but we also already have a way to get rid of them : White list servers.

    I don't think limiting or overlooking the features with very cool potential for the sake of "fighting griefers" is the way to go. Eventually it's like giving up, giving those trolls the end word.


    And about the "knock inconscious" feature, I wrote a suggestion about it a long time ago, and I do agree there should be a huge chance of killing the guy you only wanted to knock out depending on how you try to knock him out. The safest way would be a few bare handed punchs in the jaws or choke him out. Using solid/iron tools should probably requiere some immediate medical attention not to let the unconscious dude die, like only being knocked unconscious from a blunt weapon would be more like a surprise miracle than an expected result !
    But considering sleeping is already a state of unconsciousness, I don't think that would be an absurd feature

    (and maybe blindfolding, so he doesn't have a clue where you're taking him or releasing, making it harder to look for you afterward)
     
     
    What's wrong with handcuffs ? you couldn't use your hand-slots but you could still run away, or try to talk your way out, bargain for your life, trick them if you're good with words etc...

    People only see the downside of the feature because they saw how it was done in DayZ, but this is a completely different game, way more RP oriented !
    Being handcuffed and escaping, or giving your group away, that would create some fkn great stories and situations.
  2. Like
    TheGuy821 reacted to Viceroy in Lol taking ppl hostage will be in the game?   
    I don't find such scenarios unfun at all to be honest. I spent six hours being handcuffed to a table in SS13 and it still managed to be gripping due to the players. It *can* be unfun, but so can guns, fire, theft, luring zombies etc. etc.
     
    What you essentially said is that you'd troll instead of playing it out. You even pointed out how features in the game can be used to make it unfun for the other player (defeating your own point). So forgive me if I disagree with your point of view.
     
    EDIT: And just to make it clear, I believe you should always have the capacity to escape, either by tackling the person and diving through a window or secretly finding a piece of glass to cut binds. I just think that if you are going to limit features due to assholes then there are lots of other things that should be removed or never added either (Like cars driving over people without warning.)
     
    People will always be cunts and limiting the potential of a game that is best played in smallish groups due to MMO level trolling is inane.
  3. Like
    TheGuy821 reacted to deprav in Lol taking ppl hostage will be in the game?   
    There are many reasons to take someone as an hostage :

    - asking for a ransom (supplies from his/her group)
    - forcing him to lead you somewhere
    - forcing him to give you informations
    - an "insurance" in a tricky situation
    - saving him, but you don't thrust him at first
    - avoiding to kill the guy
    - sadism
    - cannibalism
    - making living bait for Zeds
    - and much more...

    But one thing is sure, if I were to take an hostage, I'd probably tie his hands behind his back so he can't grab anything and wound me (or kill me), or runaway and give my location.
    So yeah, I'm 100% for hostage taking, it has the potential to create some awesome RP situations, and I agree it shouldn't take control away from the player ; but hands-tying (twine, rope, plastic thingies) is like the most basic thing and the hostage can still move and use his/her legs to run away and get rid of his bounds further away (with a sharp tool, or a stone, or a piece of broken glass).
  4. Like
    TheGuy821 reacted to Gimolia123 in Lol taking ppl hostage will be in the game?   
    If I'm standing there with my rolling pin and someone walks up to me with a shotgun pointed in my direction and tells me to do something, you better believe the next words coming out of my mouth are gonna be "Yes, Sir."
     
    I don't really think there should be an aspect of the game that *literally* takes you hostage, but if you value your character's life at all then there will be an actual method in my opinion.
  5. Like
    TheGuy821 reacted to GameBoy357 in Trapping - not just for animals   
    It would be nice if the last stages (4-5) allowed you make snares or traps that will slow, trap, and/or kill Zs.
     
    I have to CLEAR!
  6. Like
    TheGuy821 reacted to Viceroy in Cannibalism   
    The game is literally about cannibal corpses...
     
    In the MP testing forum lemmy did say he wanted to add it, but only after sufficient repercussions could be linked to it, via NPC relations, hostility towards you and more well-rounded depression and insanity mechanics.
     
    EDIT:
    And to add to this, cannibalism does occur in disaster areas and areas of famine, in Leningrad it occured often enough for the civil police to create units devoted solely to rooting it out, so whenever you are in an apocalyptic survival situation I will certainly debate you on how "Improbable" it is. And when you say "It detracts from gameplay." this is based on absolutely nothing since it is not a feature in the game yet and we don't know how it will be handled and the full extent of its repercussions. Same way you can't say "Cars detract from gameplay."
  7. Like
    TheGuy821 got a reaction from d0v3r in Multiplayer Town (Need Someone To Host Server)   
    Very exited for this 
  8. Like
    TheGuy821 got a reaction from Kajin in New wilderness or keep the current one?   
    I would like for there to be some lakes, ponds, and streams scattered around the forest for some more fishing locations they could also be nice areas to wait for animals when they add in hunting  
  9. Like
    TheGuy821 got a reaction from Necromatic_Corgi in New wilderness or keep the current one?   
    I would like for there to be some lakes, ponds, and streams scattered around the forest for some more fishing locations they could also be nice areas to wait for animals when they add in hunting  
  10. Like
    TheGuy821 got a reaction from JonSyn in [The Brutal Monster][US Server][MidWest][24/7][Vanilla][PVP/PVE][Role-Play][Build 27]   
    Ok it's working now thanks for the help man 
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