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Grimbot

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  1. I usually end up pulling them one at a time (maybe two) and taking them down with a kitchen knife/baseball bat backup combo. Once I get enough ammo to reload a pistol a few times, I'll kill as many as I can, run away, then loop back and pick off the stragglers with melee. Rinse and repeat. I'll be excited to see bombs/molotovs and other ways to deal with multiple zombies at once. Oh! And as of my last game or so, I've decided that it's not a good idea to engage crawlers in melee, no matter how prepared you think you are. My new plan is to kill all zombies but the crawlers and save some bullets for crawler cleanup afterward. They don't move fast enough to catch you, and they're too dangerous to get close to. Too bad you can't amputate your own foot after you're bitten, though that would certainly lead to other problems...
  2. I guess mine was an Ethereal Roof death. Fourteen days. Slowly cleared the four or five city blocks between my base and Giga Mart. Cleared Giga Mart, found tons of shotguns and ammo and nails and planks and all of the other stuff that seems almost TOO rare in this game (I've never fully barricaded a base just because planks are so hard to come by)*. Then I found some stairs leading up and a window that looked like it led out onto a second floor. I busted the window and fell straight through back onto the bottom floor of Giga Mart, receiving "lethal damage". I managed to shove the lion's share of the loot onto a shelf before I died. Maybe my next character can find it. *I know you can just beat down doors with a bat, but it's a tedious, tedious chore. You've got to hit a door 30-some times with a bat before it breaks and I have better things to do with my time. Has no one heard of hinge pins? Also, I've found a couple of sledgehammers, but one swing over-exerts you and leaves you unable to swing again, so I have no idea if it's even possible to bash down a door with a sledgehammer. Strangely enough, you can remove a wall without swinging, giving you access to a house, but leaving no wood. Weird. **Placing this here because I know it's off-topic for the thread, but I agree that an ax is fantastic for getting planks. Unfortunately, I played the game with six or seven characters in the same world for over 24 hours before I ever saw an ax.
  3. I think the circumstances justify it. The world has ended and you're eating a jar of mayonnaise all by yourself in a bloostained bathroom? Definitely depressing. TV dinners remind you of TV and make you long for entertainment. Opening that can of dog food because that's what it's come to? Pretty bleak. I'm okay with the way the food works, and the new system sounds even better. I won't argue that spoiled food is frustrating, though.
  4. I haven't been able to get on multiplayer yet, but I've spawned a few times in single player in the middle of absolute zombie madness. Thirty or more zombies directly outside my starting house. The first few times that happened I was instantly killed, but as I learned to play the game and take my time, I've learned to love challenges like that. My current character "Peter Jackson" (no relation?) spawned in a tiny trailer surrounded by zombies. His first day was a harrowing run through crowded streets and fields until he managed to lose the horde in the woods. Now he's established a safe house and is slowly working back toward the grocery store and other shops. Very satisfying so far!
  5. I know there are no grenades. But it seemed like a cheeky title. I've been enjoying the game so far (though I've been unable to get the online beta to work so it's very lonely) and have manages to survive for a maximum of ten whole days! After burning down my first home base after a botched attempt to cook a salmon, I ended up in another house surrounded by zombies. I had a ton of 9mm rounds and no pistol, so I turned the oven on and stuffed it full of ammo, then ran upstairs. And... I don't know what I expected to happen, but nothing did. I ended up jumping out the window, busting a leg, and limping away. The house probably eventually burned down. But it got me thinking about the ways you could use some of the stuff already in-game to spice up home defense. What if the stoves (some) were gas? You could turn on the gas, grab a lighter, and go out on a bigger blaze of glory than bleach allows. You could (if there were grenades or gas cans) pop those in the oven and turn the house into an unpredictable time bomb. Adding a junction box or sockets and some wire could allow you to electrify doorknobs to keep other players out. A junction box could also allow a way to turn off a foe's electricity before you raid their base. Or disable those pesky alarms before you trip them. That being said, it'd be great to have wind-up alarm clocks or some other way to purposefully create a zombie distraction. I guess what I'm saying is... traps. Yeah.
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