turbotutone Posted May 3, 2014 Posted May 3, 2014 Made a little alphabetically sorted cheat sheet for stuff mentioned in title, thought id share for whomever it is usefull. Events:(note a reference can also be found here (not done by me), albeit a little outdated it has some more infos: http://pz-mods.net/guide/event-reference/ )AddXPEveryDaysEveryTenMinutesLevelPerkLoadGridsquareOnAddBuildingOnAIStateChangeOnAIStateEnterOnAIStateExecuteOnAIStateExitOnAmbientSoundOnChallengeQueryOnChangeWeatherOnCharacterCollideOnCharacterCreateStatsOnCharacterMeetOnClientCommandOnClothingUpdatedOnConnectedOnConnectFailedOnContainerUpdateOnCreateLivingCharacterOnCreatePlayerOnCreateSurvivorOnCreateUIOnDawnOnDestroyIsoThumpableOnDisconnectOnDoTileBuildingOnDoTileBuildingOnDoTileBuildingOnDuskOnEquipPrimaryOnEquipSecondaryOnFETickOnFillContainerOnFillInventoryObjectContextMenuOnFillWorldObjectContextMenuOnGameBootOnGameStartOnGameTimeLoadedOnInitWorldOnIsoThumpableLoadOnIsoThumpableSaveOnJoypadActivateOnJoypadActivateUIOnKeyKeepPressedOnKeyPressedOnLoadOnLoadMapZonesonLoadModDataFromServerOnLoginStateOnLoginStateSuccessOnMainMenuEnterOnMakeItemOnMapLoadCreateIsoObjectOnMouseDownOnMouseMoveOnMouseUpOnMultiTriggerNPCEventOnNewFireOnNewGameOnNewSurvivorGroupOnNPCSurvivorUpdateOnObjectAddedOnObjectCollideOnObjectLeftMouseButtonDownOnObjectLeftMouseButtonUpOnObjectRightMouseButtonDownOnObjectRightMouseButtonUpOnPlayerCancelTimedActionOnPlayerMoveOnPlayerSetSafehouseOnPlayerUpdateOnPostCharactersSquareDrawOnPostFloorLayerDrawOnPostFloorSquareDrawOnPostMapLoadOnPostSaveOnPostTileDrawOnPostTilesSquareDrawOnPostUIDrawOnPostWallSquareDrawOnPreFillInventoryObjectContextMenuOnPreFillWorldObjectContextMenuOnPreGameStartOnPreMapLoadOnPreUIDrawOnRainStartOnRainStopOnRenderTickOnRenderUpdateOnResetLuaOnResolutionChangeOnRightMouseDownOnRightMouseUpOnSaveOnScoreboardUpdateOnSeeNewRoomOnServerCommandOnSpawnRegionsLoadedOnTickOnTickEvenPausedOnTriggerNPCEventOnWaterAmountChangeOnWeaponHitCharacterOnWeaponHitTreeOnWeaponSwingOnWeaponSwingHitPointOnWorldMessageOnZombieDeadOnZombieUpdateReuseGridsquareSendCustomModDataServerPinged LuaMethods:addChallenge(KahluaTable challenge ) voidaddSound(IsoObject source, int x, int y, int z, int radius, int volume ) voidbackToSinglePlayer( ) voidbreakpoint( ) voidcheckSaveFileExists(String f ) booleancloneItemType(String newName, String oldName ) ItemcreateHordeFromTo(float x, float y, float x2, float y2, int count ) voidcreateNewScriptItem(String base, String name, String display, String type, String icon ) ItemcreateStory(String storyName ) voidcreateWorld(String worldName ) voiddebugLuaTable(Object param, int depth ) voiddebugLuaTable(Object param ) voiddeleteLastStandSave( ) voiddeletePlayerSave(String fileName ) voiddeleteSave(String file ) voiddisconnect( ) voiddoChallenge(KahluaTable challenge ) voiddoKeyPress(boolean doIt ) voiddoTutorial(KahluaTable tutorial ) voiddrawOverheadMap(UIElement ui, float zoom, float xpos, float ypos ) voidendFileInput( ) voidendFileOutput( ) voidendTextFileInput( ) voidfileExists(String filename ) booleanforceChangeState(GameState state ) voidforceDisconnect( ) voidgetActivatedMods( ) ArrayListgetAllSavedPlayers( ) ListgetButtonCount(int joypad ) intgetCallframeTop(Coroutine c ) intgetCameraOffX( ) floatgetCameraOffY( ) floatgetCell( ) IsoCellgetClassField(Object o, int i ) FieldgetClassFieldVal(Object o, Field field ) ObjectgetClassFunction(Object o, int i ) MethodgetControllerCount( ) intgetControllerName(int joypad ) StringgetCore( ) CoregetCoroutineCallframeStack(Coroutine c, int n ) LuaCallFramegetCoroutineObjStack(Coroutine c, int n ) ObjectgetCoroutineObjStackWithBase(Coroutine c, int n ) ObjectgetCoroutineTop(Coroutine c ) intgetCurrentCoroutine( ) CoroutinegetDebug( ) booleangetEvolvedRecipes( ) StackgetFileInput(String filename ) DataInputStreamgetFilenameOfCallframe(LuaCallFrame c ) StringgetFilenameOfClosure(LuaClosure c ) StringgetFileOutput(String filename ) DataOutputStreamgetFileReader(String filename, boolean createIfNull ) BufferedReadergetFileSeparator( ) StringgetFileWriter(String filename, boolean createIfNull, boolean append ) FileWritergetFirstLineOfClosure(LuaClosure c ) intgetGameFilesInput(String filename ) DataInputStreamgetGameFilesTextInput(String filename ) BufferedReadergetGameSpeed( ) intgetGameTime( ) GameTimegetHourMinute( ) StringgetItemText(String txt ) StringgetLastPlayedDate(String filename ) StringgetLineNumber(LuaCallFrame c ) intgetListOfCommands(String command ) StringgetLoadedLua(int n ) StringgetLoadedLuaCount( ) intgetLocalVarCount(Coroutine c ) intgetLocalVarName(Coroutine c, int n ) StringgetLocalVarStack(Coroutine c, int n ) intgetMapDirectoryTable( ) KahluaTablegetMapInfo(String mapDir ) KahluaTablegetMethodParameter(Method o, int i ) StringgetMethodParameterCount(Method o ) intgetModDirectoryTable( ) KahluaTablegetModFileReader(String modId, String filename, boolean createIfNull ) BufferedReadergetModFileWriter(String modId, String filename, boolean createIfNull, boolean append ) FileWritergetModInfo(String modDir ) ChooseGameInfo.ModgetMouseX( ) intgetMouseXScaled( ) intgetMouseY( ) intgetMouseYScaled( ) intgetMyDocumentFolder( ) StringgetNumActivePlayers( ) intgetNumClassFields(Object o ) intgetNumClassFunctions(Object o ) intgetOnlineUsername( ) StringgetPerformance( ) PerformanceSettingsgetPlayer( ) IsoPlayergetRenderer( ) SpriteRenderergetSandboxOptions( ) SandboxOptionsgetSaveDirectoryTable( ) KahluaTablegetSaveInfo(String saveDir ) KahluaTablegetScriptManager( ) ScriptManagergetServerList( ) KahluaTablegetServerModData( ) voidgetServerSpawnRegions( ) KahluaTablegetShortenedFilename(String str ) StringgetSoundManager( ) BaseSoundManagergetSpecificPlayer(int player ) IsoPlayergetSprite(String sprite ) IsoSpritegetStoryDirectoryTable( ) KahluaTablegetStoryInfo(String storyName ) ChooseGameInfo.StorygetStorySavedTable( ) KahluaTablegetText(String txt ) StringgetTextManager( ) TextManagergetTexture(String filename ) TexturegetTextureFromSaveDir(String filename, String saveName ) TexturegetVirtualAndRealZombieCount( ) intgetVirtualZombieManager( ) VirtualZombieManagergetWorld( ) IsoWorldgetWorldSoundManager( ) WorldSoundManagerhasBreakpoint(String file, int line ) booleanhasDataBreakpoint(KahluaTable table, Object key ) booleanhasDataReadBreakpoint(KahluaTable table, Object key ) booleaninitUISystem( ) voidinstanceItem(Item item ) InventoryIteminstanceItem(String item ) InventoryIteminstanceof(Object obj, String name ) booleanisAdmin( ) booleanisClient( ) booleanisCurrentExecutionPoint(String file, int line ) booleanisDemo( ) booleanisJoypadDown(int joypad ) booleanisJoypadLeft(int joypad ) booleanisJoypadPressed(int joypad, int button ) booleanisJoypadRight(int joypad ) booleanisJoypadUp(int joypad ) booleanisKeyDown(int key ) booleanisModActive(ChooseGameInfo.Mod mod ) booleanisMouseButtonDown(int number ) booleanisoToScreenX(float x, float y, float z ) floatisoToScreenY(float x, float y, float z ) floatisServer( ) booleanistype(Object obj, String name ) booleanisXBOXController( ) booleanlocalVarName(Coroutine c, int n ) StringopenUrl(String url ) voidping(String username, String pwd, String ip, String port ) voidreloadLuaFile(String filename ) voidreloadServerLuaFile(String filename ) voidrequire(String f ) voidsave(boolean doCharacter ) voidsaveGame( ) voidsaveModsFile( ) voidscoreboardUpdate( ) voidscreenZoomIn( ) voidscreenZoomOut( ) voidsendClientCommand(String module, String command, KahluaTable args ) voidSendCommandToServer(String command ) voidsendServerCommand(String module, String command, KahluaTable args ) voidsendWorldMessage(String message ) voidserverConnect(String user, String pass, String server, String port ) voidserverFileExists(String filename ) booleansetActivePlayer(int id ) voidsetGameSpeed(int NewSpeed ) voidsetPlayerJoypad(int player, int joypad ) voidsetPlayerMovementActive(int id, boolean bActive ) voidsetProgressBarValue(IsoPlayer player, int value ) voidsetShowPausedMessage(boolean b ) voidstopPing( ) voidtabToX(String a, int tabX ) StringtakeScreenshot(String fileName ) voidtakeScreenshot( ) voidtoggleBreakOnChange(KahluaTable table, Object key ) voidtoggleBreakOnRead(KahluaTable table, Object key ) voidtoggleBreakpoint(String file, int line ) voidtoggleModActive(ChooseGameInfo.Mod mod, boolean activate ) voidtoggleSafetyServer( ) voidtranslatePointXInOverheadMapToWindow(float x, UIElement ui, float zoom, float xpos ) floattranslatePointXInOverheadMapToWorld(float x, UIElement ui, float zoom, float xpos ) floattranslatePointYInOverheadMapToWindow(float y, UIElement ui, float zoom, float ypos ) floattranslatePointYInOverheadMapToWorld(float y, UIElement ui, float zoom, float ypos ) floattriggerEvent(String event, Object param, Object param2, Object param3, Object param4 ) voidtriggerEvent(String event, Object param, Object param2, Object param3 ) voidtriggerEvent(String event, Object param, Object param2 ) voidtriggerEvent(String event, Object param ) voidtriggerEvent(String event ) voiduseTextureFiltering(boolean bUse ) voidwriteLog(String loggerName, String logs ) voidZombRand(double max ) doubleZombRand(double min, double max ) doubleZombRandBetween(double min, double max ) doubleZombRandFloat(float min, float max ) float Exposed Classes:BarricadeActionBodyDamageBodyPartBodyPartTypeBuildingDefBurntToDeathCalendarClothingColorColorInfoComboItemCoreCoroutineDataInputStreamDataOutputStreamDieStateDrainableComboItemEnumMapExploreStateFixingFixingManagerFoodGameLoadingStateGameTimeGameWindowHandWeaponIdleStateInventoryContainerInventoryItemInventoryItemFactoryIRCClientIsoBarricadeIsoCameraIsoCellIsoCrateIsoCurtainIsoDeadBodyIsoDoorIsoDummyCameraCharacterIsoFireIsoFireManagerIsoFlagTypeIsoGameCharacterIsoGridSquareIsoJukeboxIsoLightSourceIsoLightSwitchIsoLotIsoLuaMoverIsoMetaCellIsoMetaChunkIsoMetaGridIsoMolotovCocktailIsoMovingObjectIsoObjectIsoObjectPickerIsoObjectTypeIsoPlayerIsoPushableObjectIsoRadioIsoSpriteIsoStoveIsoSurvivorIsoThumpableIsoTreeIsoUtilsIsoWheelieBinIsoWindowIsoWorldIsoWorldInventoryObjectIsoZombieIsoZombieGibletsIteratorKahluaUtilKeyboardKeysLanguageLiteratureLoginStateLosUtilLuaEventManagerLuaStateLuaStateLuaTimedActionLuaTimedActionNewLuaUIWindowLungeStateMainScreenStateMathMetaObjectMouseNewHealthPanelObjectTooltipObservationFactoryPathFindStatePerformanceSettingsPerkFactoryPerkFactoryProfessionFactoryPropertyContainerQuestCreatorRainManagerReanimateStateRecipeRecipeManagerRoomDefSandboxOptionsScriptManagerServerServerOptionsSimpleDateFormatSliceYSoundManagerSpriteRendererStaggerBackDieStateStaggerBackStateStatsSurvivorFactorySwipeStateSwipeStatePlayerSystemDisablerTextManagerTextureThumpStateTraitFactoryTranslatorUIElementUIFontUIFontUIManagerUnbarricadeActionVirtualItemSlotVirtualZombieManagerWalkTowardStateWanderStateZLoggerZombiePathfindState TheOfficialStinger, JonSyn, harakka and 7 others 10
Viceroy Posted May 3, 2014 Posted May 3, 2014 Oh this is very useful, thank you for all the time you must have put into this.
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