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      Blog posts, interesting news, and forum announcements.

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  2. Project Zomboid

    1. PZ Updates

      Patch notes and announcement threads for PZ builds.

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    2. General Discussions

      Just the general place to natter about zombie apocal-em-upse, Project Zomboid.

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    3. Bug Reports

      Bugs go here. Please save us the time to translate all the posts in different languages and post them in English instead.

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    4. PZ Support

      For any problems about purchasing, the actual running of the game, crash reports, etc.
      Bug reports go here (click).

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    7. PZ Suggestions

      Got things you want to see in PZ? Post here! Tip: search to see if there's already an existing thread.

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  3. PZ Modding

    1. Tutorials & Resources

      The place to learn and gather everything you could need for modding PZ!

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    2. Mods

      Anything that alters gameplay mechanics or the UI and doesn't fit into the other categories.

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    3. Items

      Weapons, food, recipes, clothes. All the items you need (or not) for survival.

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    4. Mapping

      Visit exotic places.

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    5. Mod Ideas and Requests

      For the creative minds and everyone else.

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  4. General Games Development

    1. Indie Scene

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  5. Other Discussions

    1. General Discussion

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    2. Forum Games & Activities

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  • New Topics

  • 2550 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • I destroyed one of the walls on the staircase and walked above the ceiling of the bunker, turns out, the undergound isn't filled with anything, its just an empty void where basements are the only constructions and hitboxes.  On another note, generators power things 2 levels up and 2 levels down, so: POWER POWER GENERATOR POWER POWER   Fumes only go upwards, and they do disipate. It takes  a day or two. So   FUMES / NO POWER FUMES / POWER FUMES / POWER GENERATOR POWER POWER -X- Think of it as hot gases going upwards untill reaching open air
    • My walls modified in an original tile sheet, it's murderous: meurtriere1.tiles                                                             PS: I couldn't find a dedicated tile channel, so I'm posting this here.
    • I think you're missing out on the greater philosophical implications of it all. It isn't too too difficult to make a self sufficient base far away from any zombies, but it isn't very exciting. Then, if you make a base near the cities were it's more dangerous, it becomes, well, much more dangerous, while still being more exciting. The sort of Last Man on Earth, Night Eats the World sense of ennui that comes with a good end game base isn't something you see many zombie games explore.
    • I get your point, but it is important to remember, you are playing an unfinished product. It is unreasonable to expect it to answer all your wants, needs or desires. How many complete games have done that for you? That's a unicorn Pegasus.   Enjoy your opportunity to play it as is. Offer constructive feedback to make it better. Get bored and chase zeds. Get dead and start over or get over the boredom.   Or don't. But your comments are not shedding any light on anything new and they are therefore not constructive.   What I don't understand is why, when you have an easy answer for your own problem (and I'm not talking about installing mods), why don't you just apply the solution?
    • The forge in Ekron's basement isn't working. As are most of the devices down there. There is no possibility of interaction menu.
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