Ah well. We learn. I just confirmed at another fuel station that you can indeed get different results from the same (visually) pump... I always right-clicked anywhere on the pump, not specifically one hose or the other.
Version : 42.19.0
Mode : Singleplayer
Save : Created 42.19.0
Mods : None.
Debug : Activated
Description :
Issue(s) :
All desks (Students & Teachers) fail to spawn any loot in distribution "secondayclassroom".
X: 8354, Y: 11622, Z: 0 | Rosewood Secondary
ID elementaryclassroom is missing a entry/ProcList for "desk".
Distribution ID "classroom" has a Procedural Distribution "TeacherDesk" listed under "desk" but no such Procedural Distribution exists.
Student desks utilize ID "desk" when they possibly should use ID "schooldesk".
Observation(s) :
Distribution secondaryclassroom contains code which forces "desk" to spawn empty. (Which causes the students & teachers desks to not spawn loot.)
desk = {
rolls = 1,
items = {
}
},
Distribution "secondary classroom" & "elementaryclassroom" contains a procedural for container ID "schooldesk".
ID "schooldesk" does not seem to be utilized as the ID for the student desks is "desk".
Proposed Fixes : *Proposed fixes are untested.
Minimum Fix :
"secondaryclassroom"
Remove the blank "desk" ProcList in Distribution "secondaryclassroom".
This would allow the desks to roll from "all".
"elementaryclassroom"
No corrective action required, the missing "desk" entry already causes an "all" loot distribution roll.
"classroom"
No corrective action required, the invalid "TeacherDesk" Procedural Distribution in "desk" just rolls from "all" instead.
Full Fix :
location_community_school_01_4 | _5 | _6 | _7 | _12 | _13 | _14 | _15
Should have their Container ID changed from "desk" to "schooldesk".
Create a Procedural Distribution for "TeacherDesk".
Add "TeacherDesk" to "desk" ProcList in "secondaryclassroom" & elementaryclassroom".
Will have to add "desk" Distribution to "elementaryclassroom".
[Optional] Add an entry to Distribution "all" for "schooldesk" as a failsafe for these desks when not used in classrooms (IE Children's Bedrooms.)
Is it just me or does anybody else feel like zombies just insta-spot you through a window. I've passed some of these zombies without crouching, but as soon as im in a building they seem to gravitate towards me.
I use graceful and inconspicuous traits too which really make this stranger.