Unamelable Posted December 22, 2023 Share Posted December 22, 2023 I investegate original SoundBank file with Music and put it in compare with existing one in D:\SteamLibrary\steamapps\common\ProjectZomboid\media\music\luatriggered As I understand it, the function in the menu between Early Access/Official/Mixed doesn't work because i hear the same tracks. And some tracks is defenetly missing or doesn't play for some reason. [ ZomboidMusic.bank ] FIght Tracks mx_action_chase mx_action_desperate_escape mx_action_determination mx_action_fight_or_flight mx_action_gear_up mx_action_get_ready mx_action_maybe_we_can_win_this mx_action_overrun mx_action_run mx_action_surrounded mx_action_the_horde mx_action_they_are_close mx_action_what_was_lost_mutation mx_more_are_coming Travel Tracks mx_exp_travelling_loop mx_exploration_keep_moving_main mx_exploration_keeping_watch_main mx_exploration_no_signal_main mx_exploration_only_one_way_main (doesn't play?) mx_exploration_pressing_on_main mx_exploration_take_stock_main mx_exploration_tread_carefully_main mx_exploration_waiting_main mx_exploration_what_was_lost_mutation_ii_main mx_exploration_work_fast_main mx_exploration_working_main (doesn't play?) press on? Home Tracksmx_home_finally_calm_loop mx_home_neutral_lost_main mx_home_neutral_passing_time_main mx_home_neutral_patch_up_main mx_home_neutral_rest_main (doesn't play?) I guess those playing when character is depressed? That why i never hear them because i threat my character properly mx_home_sad_calm_before_the_storm_main mx_home_sad_echoes_from_before_main mx_home_sad_everything_gone_main mx_home_sad_go_it_alone_main mx_home_sad_sunset_main mx_home_sad_thinking_of_the_past_main mx_intro_main mx_menu_the_zombie_threat (Plays after Mutation I? I didn't heard this one) mx_menu_the_zombie_threat_mutation_i (Plays after Mutation II) mx_menu_the_zombie_threat_mutation_ii (Always plays first at main menu) Tension Tracks mx_tension_find_a_way_loop mx_tension_holding_out_hope_loop mx_tension_maybe_not_loop mx_tension_no_time_loop (doesn't play?) mx_tension_the_inevitable_loop mx_tension_the_plan_loop mx_tension_touch_and_go_loop [ Media/Music ] misc.ogg (I guess that playing on Credits) Not Included ambient1/2.ogg (not included) theme2 (Old Mutation II track) tunedeath (Old Death theme) Ambient Folder Its pretty strange to not include this because it would perfectly fit with standart tracks - sounds more realistic alone.ogg (not included) barricading.ogg (not included) chase.ogg (included) desperate_escape.ogg (included) fight_or_flight.ogg (included) guitar.ogg (Included as No Signal) long_ambient.ogg (not included) low.ogg (not included) maybe_not.ogg (included) maybe_we_can_win_this.ogg piano.ogg (not included) PZ.ogg (not included?) raider.ogg (not included?) run.ogg (Included but this sounds more intence) saying_goodbye.ogg (not included) the_horde.ogg (included) the_inevitable.ogg (included) the_zombie_threat.ogg (included) they_were_once_here.ogg (not included) what_was_lost.ogg (not included - why.) where_is_everyone.ogg work_fast.ogg (included) wwl_active.ogg (included) wwl_tense (included) Many tracks from old OST is not included in new builds, what makes me sad. Link to comment Share on other sites More sharing options...
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