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Zed Memory setting


Azazeal

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I'm a bit confused and torn with this setting. Setting it to None has the desired effect of making sure Zeds cant track your movements through walls, ensuring they can only path to the players last seen location. But setting to None also unfortunately increases the chance Zeds will forget what they were doing and give up navigating towards distant sounds. This makes it hard to lure zeds reliably with loud noises.

 

Is it possible to have these two things seperated? I like my zombies dumb as heck but also very persistent.

Edited by Azazeal
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