Carefish Posted March 17, 2014 Share Posted March 17, 2014 Not long ago I wanted to start fresh and move to the house with the well as soon as possible to see if it was possible to survive without any real looting from the main cities, but as I spawned very far south in Muldraugh I felt as if the walk would be too long and dangerous so I just ended up staying there. So my suggestion is that you should be able to specify where you which to be spawned, maybe show a map and then highlight the house you which to spawn in? That way there would no longer be a choice at the start between Muldraugh and WP (and future added content) as you could spawn whereever you which, even at the house with the well. Any thoughts on this? Link to comment Share on other sites More sharing options...
Daec Posted March 18, 2014 Share Posted March 18, 2014 i don't know the core of survival...the "deal with what you've got" part get's obsolete with this =( Link to comment Share on other sites More sharing options...
Anvilman6 Posted March 20, 2014 Share Posted March 20, 2014 Not long ago I wanted to start fresh and move to the house with the well as soon as possible to see if it was possible to survive without any real looting from the main cities, but as I spawned very far south in Muldraugh I felt as if the walk would be too long and dangerous so I just ended up staying there. So my suggestion is that you should be able to specify where you which to be spawned, maybe show a map and then highlight the house you which to spawn in? That way there would no longer be a choice at the start between Muldraugh and WP (and future added content) as you could spawn whereever you which, even at the house with the well. Any thoughts on this?I think it's an interesting concept, but I feel it detracts from the randomized survival experience; using this system you could just spawn in a house near a warehouse, dash to it, and set up camp. The game wants your experience to be hectic and fun; if you just spawned at the North-East farmhouse that would be too easy. You gotta work for the good things in this game. Link to comment Share on other sites More sharing options...
Carefish Posted March 20, 2014 Author Share Posted March 20, 2014 Not long ago I wanted to start fresh and move to the house with the well as soon as possible to see if it was possible to survive without any real looting from the main cities, but as I spawned very far south in Muldraugh I felt as if the walk would be too long and dangerous so I just ended up staying there. So my suggestion is that you should be able to specify where you which to be spawned, maybe show a map and then highlight the house you which to spawn in? That way there would no longer be a choice at the start between Muldraugh and WP (and future added content) as you could spawn whereever you which, even at the house with the well. Any thoughts on this?I think it's an interesting concept, but I feel it detracts from the randomized survival experience; using this system you could just spawn in a house near a warehouse, dash to it, and set up camp. The game wants your experience to be hectic and fun; if you just spawned at the North-East farmhouse that would be too easy. You gotta work for the good things in this game. I guess it makes more sense when you put it that way! But what if it would somewhat limit you? Maybe only be able to choose from 5 or so houses in the city? But I guess that could get boring after a while =/ Link to comment Share on other sites More sharing options...
Anvilman6 Posted March 21, 2014 Share Posted March 21, 2014 Not long ago I wanted to start fresh and move to the house with the well as soon as possible to see if it was possible to survive without any real looting from the main cities, but as I spawned very far south in Muldraugh I felt as if the walk would be too long and dangerous so I just ended up staying there. So my suggestion is that you should be able to specify where you which to be spawned, maybe show a map and then highlight the house you which to spawn in? That way there would no longer be a choice at the start between Muldraugh and WP (and future added content) as you could spawn whereever you which, even at the house with the well. Any thoughts on this?I think it's an interesting concept, but I feel it detracts from the randomized survival experience; using this system you could just spawn in a house near a warehouse, dash to it, and set up camp. The game wants your experience to be hectic and fun; if you just spawned at the North-East farmhouse that would be too easy. You gotta work for the good things in this game. I guess it makes more sense when you put it that way! But what if it would somewhat limit you? Maybe only be able to choose from 5 or so houses in the city? But I guess that could get boring after a while =/ I think choosing from 5 or so houses would be less overpowered, but I agree with you that it could get boring. "Lets spawn at the two story downtown, I know its the perfect place and it needs minimal work to make it better" is a scenario that goes through my head. I think the point is it doesn't quite matter where you spawn, anywhere in the map is accessible (though some places require more work than others), so even if you don't spawn where you want you can get there and setup, it just takes more frantic effort on your part. Link to comment Share on other sites More sharing options...
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