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Carefish

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About Carefish

  • Birthday 09/14/1995

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    Man

Carefish's Achievements

  1. The game is far from finished yet, these kinds of bugs are to be expected.
  2. Would be cool indeed! This would probably mean you should be able to take the bandages of after a while, my character has survived roughly 6 months and has bandages in pretty much every part possible. If bandages would appear on you and not be possible to remove I would look more like a mumie than a human now
  3. I didn't know that! I must have done it by mistake earlier, cheers mate!
  4. Hey, I don't know if it's a bug or if I'm doing something wrong, but I can't for the life of me place a crate on top of another crate, I know it's possible because I've done it before but now it only seems to replace the one currently on the ground. It's really annoying me having to place one crate next to another all the time without the ability to stack them, help would be appriciated!
  5. Yes! This has crossed my mind several times aswell, would be awesome if that was an option
  6. I approve of the traits, but having both of them at the same time? Not so sure, I for one have never met someone who is dyslextic and also a bookworm, for me they can't co-exist. Someone elses input on this?
  7. They already have a use, to make a journal out of the empty notebook you (obliously) need a pen/pencil, the pen/pencil is right now being used up, meaning it dissapears after just writing one thing so I feel it's good to stack up on them. I'm not sure if this is intended or a bug though.
  8. I think it's an interesting concept, but I feel it detracts from the randomized survival experience; using this system you could just spawn in a house near a warehouse, dash to it, and set up camp. The game wants your experience to be hectic and fun; if you just spawned at the North-East farmhouse that would be too easy. You gotta work for the good things in this game. I guess it makes more sense when you put it that way! But what if it would somewhat limit you? Maybe only be able to choose from 5 or so houses in the city? But I guess that could get boring after a while =/
  9. I support this idea +1
  10. Not long ago I wanted to start fresh and move to the house with the well as soon as possible to see if it was possible to survive without any real looting from the main cities, but as I spawned very far south in Muldraugh I felt as if the walk would be too long and dangerous so I just ended up staying there. So my suggestion is that you should be able to specify where you which to be spawned, maybe show a map and then highlight the house you which to spawn in? That way there would no longer be a choice at the start between Muldraugh and WP (and future added content) as you could spawn whereever you which, even at the house with the well. Any thoughts on this?
  11. But that isn't possible is it? Zombies respawn right? There's no actual way to clear every zombie on the map.
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