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Injuries from broken melee weapons and zombie trips


Badgzerz

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Melee weapons breaking can injure your character with a chance for the infection. Gloves almost entirely eliminate this chance but not completely. Repairing a weapon with a high enough maintenance skill will entirely prevent self harm from a melee weapon breaking. 

You may trip on zombies/zombie corpses and injure yourself, with the worst scenario being the infection resultant from tripping onto teeth. Clothing resistances are more effective against this indirect kind of attack. Walking on corpses is a trip hazard no matter the speed or movement, but will level lightfooted and nimble. 

Zombies can trip into you injuring you without any grab animations. Bites are extremely unlikely even if tripped into from the rear. Clothing resistances are more effective against this kind of indirect attack. 

Trips are very likely to knock you down. Falling down has a very high chance of arm injuries up to and including fractures, especially if carrying weight. You are going to suffer joint injuries from falls involving carried weight. Fractures are likely with encumberance and exertion. 

 

 

 

 

 

Edited by Badgzerz
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