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Game crashes when starting tutorial


marc2912

Question

First time trying to play on Mac.  Had to change config to not be full screen as I couldn't get past terms and conditions.  Now when I try to start the tutorial it crashes right away with the following Java error. 

 

 

 

 

LOG  : General     , 1677685110962> Warning, root node parent is always null.
ERROR: General     , 1677685111797> ExceptionLogger.logException> Exception thrown java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0 at Preconditions.outOfBounds.
ERROR: General     , 1677685111798> DebugLogStream.printException> Stack trace:
java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0
    at java.base/jdk.internal.util.Preconditions.outOfBounds(Unknown Source)
    at java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Unknown Source)
    at java.base/jdk.internal.util.Preconditions.checkIndex(Unknown Source)
    at java.base/java.util.Objects.checkIndex(Unknown Source)
    at java.base/java.util.ArrayList.get(Unknown Source)
    at zombie.core.skinnedmodel.visual.HumanVisual.getSkinTexture(HumanVisual.java:193)
    at zombie.core.skinnedmodel.visual.HumanVisual.copyFrom(HumanVisual.java:371)
    at zombie.characters.IsoPlayer.<init>(IsoPlayer.java:331)
    at zombie.iso.IsoWorld.init(IsoWorld.java:2801)
    at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
    at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
    at java.base/java.lang.Thread.run(Unknown Source)
LOG  : General     , 1677685111829> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG  : General     , 1677685111830> LuaEventManager: adding unknown event "OnPostUIDraw"

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