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Hosted servers vs. Steam and ingame serverlist - How dose it work ?


4Penguins

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Hi everyone :D

 

So todays question is regarding the connection between the PZ servers and the ingame server list.

 

We have a few servers running as hosted servers at gportal, and they work great when we can connect to them, even with hundreds of mods.
Really great hosing service.


For all our servers, most of us are experiencing when we start PZ and click the join button, our favorite added servers says;
Servers is not responding.


We can then hit the refresh button, and sometimes that solves the issue, other times we must do this multiply times, and often wait a minute or two, before the status shows correctly.

Now the servers are running, and people are playing on them, so it’s not because they are offline or anything.

 

Also, if we look in the Internet tab of the join menu, our servers takes a really long time to show up on the list, and most often they don’t, and you have to refresh a few times with long pauses between.

 

So this brings me to the question; How come our servers are so bad at communication with the game client server list, compared to others that instantly shows up in the server list?
Is this just the way it is, or are there ways to improve this server status / info connection to the server list?

 

Thank you for a great and really funny game :D

4Penguins on behalf of Project Zomboid Legend community.

servernorresponding.png

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The game just uses the standard Steam Server list to show the servers. The in game list is the exact same as the Steam server list, since it only just takes the info from there.
Which means that if for any reason the Steam server list is slow or has issues loading, the in game list will have those as well. At the moment the server list has like 6000 servers in there, meaning it can take a VERY long time for the exact server that you are looking for to show up in the browser unfortunately.

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