trombonaught Posted January 15, 2023 Share Posted January 15, 2023 Hey gang, not sure if this is intentional or not so thought I'd submit it just in case. Line 3324 of IsoGameCharacter.class checks for lipids and proteins to see if it should apply an endurance regen debuff. Problem is, based on clamps in the "setLipids" and "setProteins" methods in Nutrition.class, these values will never be reached. Checking starts at -1000, but clamps make sure they never fall below -500. I would LOVE to see this code be used, because right now low fat/protein is very inconsequential (protein strength exp debuff aside). As a masochist, I would love the punishment of low endurance for being malnourished. Would be curious to know if that's something that's a bug, old functionality that's been dropped, or new functionality for later release (if that's something that can be shared). Cheers all. Link to comment Share on other sites More sharing options...
nasKo Posted January 16, 2023 Share Posted January 16, 2023 IIRC it's something we were experimenting with back when we were adding nutrition, but ultimately dropped that aspect for the time being. trombonaught 1 Link to comment Share on other sites More sharing options...
trombonaught Posted January 16, 2023 Author Share Posted January 16, 2023 1 hour ago, nasKo said: IIRC it's something we were experimenting with back when we were adding nutrition, but ultimately dropped that aspect for the time being. Ah got it, love those instincts haha. thanks for the reply Link to comment Share on other sites More sharing options...
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