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MULTIPLE PLAYER DISCONNECTS (AuthTicketCanceled state=3)


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playersLOG  : Network     , 1672148949787> 528,210,675> [27-12-22 22:49:09.787] > ZNet: SRakNet -> SZombienet: OnClosedConnection
LOG  : Network     , 1672149561849> 528,822,738> [27-12-22 22:59:21.849] > ZNet: OnClosedConnection: reason=DisconnectionNotification port=20765
LOG  : Network     , 1672149561849> 528,822,739> [27-12-22 22:59:21.849] > ZNet: Disconnecting client #6 SteamID=xxxxxxxxx
LOG  : Network     , 1672149561850> 528,822,739> [27-12-22 22:59:21.850] > ZNet: Disconnect: DisconnectionNotification (1105) SteamID=xxxxxxxxx
LOG  : Network     , 1672149561850> 528,822,739> [27-12-22 22:59:21.850] > ConnectionManager: [RakNet] "disconnection-notification" connection: guid=828662598494520316 ip=xxx.xxx.xxx.xxx steam-id=xxxxxxxxx access= username="A" connection-type="Disconnected"
LOG  : Network     , 1672149561856> 528,822,745> [27-12-22 22:59:21.856] > ZNet: SRakNet -> SZombienet: OnClosedConnection
LOG  : Network     , 1672149561856> 528,822,746> [27-12-22 22:59:21.856] > ZNet: OnClosedConnection: reason=DisconnectionNotification port=23415
LOG  : Network     , 1672149561857> 528,822,746> [27-12-22 22:59:21.857] > ZNet: Disconnecting client #5 SteamID=xxxxxxxxx
LOG  : Network     , 1672149561857> 528,822,746> [27-12-22 22:59:21.857] > ZNet: Disconnect: DisconnectionNotification (1105) SteamID=xxxxxxxxx

LOG  : Network     , 1672149561857> 528,822,746> [27-12-22 22:59:21.857] > ConnectionManager: [RakNet] "disconnection-notification" connection: guid=562951009843874636 ip=xxx.xxx.xxx.xxx steam-id=xxxxxxxxx access= username="B" connection-type="Disconnected"
LOG  : Network     , 1672149561859> 528,822,749> [27-12-22 22:59:21.859] > ZNet: SSteamSDK -> SZombienet: OnValidateAuthTicketResponse
LOG  : Network     , 1672149561860> 528,822,749> [27-12-22 22:59:21.860] > ZNet: OnValidateAuthTicketResponse response=AuthTicketCanceled SteamID=xxxxxxxxx
LOG  : Network     , 1672149561860> 528,822,749> [27-12-22 22:59:21.860] > ZNet: SSteamSDK -> SZombienet: OnValidateAuthTicketResponse
LOG  : Network     , 1672149561860> 528,822,749> [27-12-22 22:59:21.860] > ZNet: OnValidateAuthTicketResponse response=AuthTicketCanceled SteamID=xxxxxxxxx
LOG  : Network     , 1672149561860> 528,822,749> [27-12-22 22:59:21.860] > ZNet: SSteamSDK -> SZombienet: OnValidateAuthTicketResponse
LOG  : Network     , 1672149561860> 528,822,749> [27-12-22 22:59:21.860] > ZNet: OnValidateAuthTicketResponse response=AuthTicketCanceled SteamID=xxxxxxxxx
LOG  : Network     , 1672149561860> 528,822,749> [27-12-22 22:59:21.860] > ZNet: Auth failed response=AuthTicketCanceled state=3 SteamID=xxxxxxxxx
LOG  : Network     , 1672149561860> 528,822,750> [27-12-22 22:59:21.860] > ZNet: hnote over CZombienet : **ZNetAuthFailedMessage**
LOG  : Network     , 1672149561860> 528,822,750> [27-12-22 22:59:21.860] > ZNet: SZombienet -> SZombienet: SendServerMessage
LOG  : Network     , 1672149561861> 528,822,750> [27-12-22 22:59:21.861] > ZNet: Disconnect: AuthTicketCanceled (1104) SteamID=xxxxxxxxx

 

 

On my dedicated server, an error such as the title occasionally occurs and everyone except the admin is disconnected.

 

This error occurs even if the firewall is turned off. (Im not using a router)

 

how do i fix it?

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I'd try shutting down the server and running SteamCMD to see if there's any updates to the Steam API.

Then each client will have to do the same (close the Steam client, restart, and install any updates if applicable).

Tues/Wed is usually when Steam is rolling out updates.

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19 hours ago, EnigmaGrey said:

I'd try shutting down the server and running SteamCMD to see if there's any updates to the Steam API.

Then each client will have to do the same (close the Steam client, restart, and install any updates if applicable).

Tues/Wed is usually when Steam is rolling out updates.

 

Thanks for the answer.
I'll check it out over the next few weeks.

 

and +

 

Servers can be found in the Steam application's dedicated server browser, but are no longer displayed in the in-game server browser.
You can now bookmark the game from within the game or access it only from people who know your server IP.
What should I check to solve this?
(The server computer has no router and the firewall is turned off.)

image.png

image.png

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