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Server Terminated.


momsays

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Hello,

 

I'm running a server with my friends for about two weeks. We used about 50+ mods by now and until yesterday everything was working great.

 

Today I tried to add the Rain Wash mod (2657661246), so I subscribed to it, added it to the server and the process insta-Terminated right after the "Loading World" phase came in. Since the error came right afther the Rain Wash addition, I removed it from the server, tried again and the same error kicked in.

 

Since the step above didn't worked, I tried unsubscribing all the mods as if it was a "server version x mod version error". Didn't worked aswell.

 

After failing twice, I opened the server logs and depared to the follow error lines:

 

[06-02-22 14:36:46.552] ERROR: General     , 1644169006552> 12,014,319> java.lang.RuntimeException: Cannot override existing registry id, item: Base.GardenSaw.
[06-02-22 14:36:46.553] ERROR: General     , 1644169006553> 12,014,319>     at zombie.scripting.objects.Item.setRegistry_id(Item.java:3206).
[06-02-22 14:36:46.553] ERROR: General     , 1644169006553> 12,014,319>     at zombie.world.DictionaryData.parseCurrentItemSet(DictionaryData.java:245).
[06-02-22 14:36:46.553] ERROR: General     , 1644169006553> 12,014,319>     at zombie.world.WorldDictionary.init(WorldDictionary.java:213).
[06-02-22 14:36:46.553] ERROR: General     , 1644169006553> 12,014,319>     at zombie.iso.IsoWorld.init(IsoWorld.java:2296).
[06-02-22 14:36:46.553] ERROR: General     , 1644169006553> 12,014,320>     at zombie.network.GameServer.main(GameServer.java:682).
[06-02-22 14:36:46.553] LOG  : General     , 1644169006553> 12,014,320> WorldDictionary: Warning: error occurred loading dictionary!.
[06-02-22 14:36:46.553] LOG  : General     , 1644169006553> 12,014,320> WorldDictionary: Attempting to copy WorldDictionary backups....
[06-02-22 14:36:46.557] LOG  : General     , 1644169006557> 12,014,323> WorldDictionary: path = C:\Users\cassi\Zomboid\Saves\Multiplayer\\jempjeul\WD_ERROR_1644169006\.
[06-02-22 14:36:46.587] ERROR: General     , 1644169006587> 12,014,354> GameServer.main> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255. Message: Exception Thrown.
[06-02-22 14:36:46.587] ERROR: General     , 1644169006587> 12,014,354> DebugLogStream.printException> Stack trace:.
[06-02-22 14:36:46.587] LOG  : General     , 1644169006587> 12,014,355> Server Terminated..

 

Since it involved the Base.GardenSaw item, I tried a bunch of stuff like disabling the item and other things that might have even worsened the scenario.

 

My last resource was wiping out all the mods from the server, no success.

 

I love this game and was having tons of fun on this server, so I hope I can reverse this case and hop back in my base with my friends.

 

Below I attach the log files generated from the failed attempts to run the server.

06-02-22_14-42-16 (before wiping all mods).txt 06-02-22_15-37-49_ (after wiping all mods).txt 06-02-22_15-41-49_ (last general bug log).txt

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The mod seems to have messed up the Base.GardenSaw item, likely from others mods. Best I can suggest is experimenting disabling the other mods to get rid of the item. I always recommend backing up your server before doing anything major to it such as adding mods.

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I already disabled all the mods from the server, then I got another error log for the same error (Terminated).

 

[06-02-22 15:38:12.752] ERROR: General     , 1644172692752> 1,938,520> java.lang.RuntimeException: Cannot override existing registry id, item: Base.Trousers_CamoGreen.
[06-02-22 15:38:12.752] ERROR: General     , 1644172692752> 1,938,520>     at zombie.scripting.objects.Item.setRegistry_id(Item.java:3206).
[06-02-22 15:38:12.752] ERROR: General     , 1644172692752> 1,938,521>     at zombie.world.DictionaryData.parseCurrentItemSet(DictionaryData.java:245).
[06-02-22 15:38:12.753] ERROR: General     , 1644172692752> 1,938,521>     at zombie.world.WorldDictionary.init(WorldDictionary.java:213).
[06-02-22 15:38:12.753] ERROR: General     , 1644172692753> 1,938,521>     at zombie.iso.IsoWorld.init(IsoWorld.java:2296).
[06-02-22 15:38:12.753] ERROR: General     , 1644172692753> 1,938,521>     at zombie.network.GameServer.main(GameServer.java:682).
[06-02-22 15:38:12.753] LOG  : General     , 1644172692753> 1,938,521> WorldDictionary: Warning: error occurred loading dictionary!.
[06-02-22 15:38:12.753] LOG  : General     , 1644172692753> 1,938,521> WorldDictionary: Attempting to copy WorldDictionary backups....
[06-02-22 15:38:12.759] LOG  : General     , 1644172692759> 1,938,527> WorldDictionary: path = C:\Users\cassi\Zomboid\Saves\Multiplayer\\jempjeul\WD_ERROR_1644172692\.
[06-02-22 15:38:12.800] ERROR: General     , 1644172692800> 1,938,568> GameServer.main> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255. Message: Exception Thrown.
[06-02-22 15:38:12.801] ERROR: General     , 1644172692801> 1,938,569> DebugLogStream.printException> Stack trace:.
[06-02-22 15:38:12.801] LOG  : General     , 1644172692801> 1,938,569> Server Terminated..

 

Thanks.

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Hmm, I would recommend backing up the save and then editing the "WorldDictionary" file in the save folder. In there, delete any lines that have "Base.Trousers_CamoGreen" in them. Save the file and try launching the server again?

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I'm pissed off and so excited I made it work!

 

First I'd like to thank you for your attention, but the solution was way simpler. The Authentic Z mod was missing for some reason, so I put it back and the server is now running again. I managed to get it after reading the code and visualizing that the items that the server couldn't overwrite was missing on the lines where the mode was mentioned.

 

I entered my farmhouse and an alarm blasted, so I believe some parts of the world reseted. My character and loot (on bags and inside the house) is intact.

 

Again, thank you for keep on trying to help me.

 

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11 hours ago, momsays said:

I'm pissed off and so excited I made it work!

 

First I'd like to thank you for your attention, but the solution was way simpler. The Authentic Z mod was missing for some reason, so I put it back and the server is now running again. I managed to get it after reading the code and visualizing that the items that the server couldn't overwrite was missing on the lines where the mode was mentioned.

 

I entered my farmhouse and an alarm blasted, so I believe some parts of the world reseted. My character and loot (on bags and inside the house) is intact.

 

Again, thank you for keep on trying to help me.

 

 

Thank you for posting a solution! It could help somebody else down the line :)

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