Khaos Posted October 25, 2021 Share Posted October 25, 2021 (edited) Hi everyone, just started my first foray into modding for the game. I followed Blackbeards tutorial but encountered an issue which his video doesn't appear to cover a fix for. The weapon sits too far forward and not properly held. I compared it to the base game M16 in scale in blender as the pic shows and it should fit in the M16 hold animation pretty well but it sits way too far forward. Would anyone know how I can resolve this? How do you move the weapons position on the character? I cant post images directly so here they are in Imgur: https://imgur.com/a/Ljrid99 Edited October 25, 2021 by Khaos Link to comment Share on other sites More sharing options...
Arsenal26 Posted October 26, 2021 Share Posted October 26, 2021 Appears to be scale to my un-trained eye... Don't remember what the vid goes over, but are you "Applying" the new position ? gotta apply changes (rotation, location, scale) if you see any of them other than (0) Khaos 1 Link to comment Share on other sites More sharing options...
Khaos Posted October 30, 2021 Author Share Posted October 30, 2021 On 10/26/2021 at 5:46 AM, Arsenal26 said: Appears to be scale to my un-trained eye... Don't remember what the vid goes over, but are you "Applying" the new position ? gotta apply changes (rotation, location, scale) if you see any of them other than (0) Bingo that was it, thanks man! Seems the 'Scale & Rotation' option didn't actually do both so I just applied them individually. Link to comment Share on other sites More sharing options...
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