OxManZomboid Posted September 24, 2021 Share Posted September 24, 2021 So the details of this could vary prettt widely from what I write here, but the gist of the idea would be to have items that our character finds/starts with that have meaning to the character over a course of time. these items could be things like rings and jewelry that currently don’t have much value. Maybe a photograph I’ve seen this sort of this suggested before, but what I didn’t see was the request to tie this into the characters mood. make it so these items could break/ fall off/ fall out of pockets when sprinting / tripping on the ground. the next time you look through your inventory your character gets panicked and could even get depressed. I can imagine a thought bubble or icon showing that you lost or broke that item. this could be applied to all kinds of items. ive also seen favorite foods suggested before which i think would be really interesting too. maybe your character hates vegetables, or is a vegetarian. (Maybe a trait?) but yeah hopefully this makes sense. I think zomboid could use a few more motivating mechanics and feel like this could add to players pushing themselves to hold onto/ search for something that they lost or look for items the character wants eksynn 1 Link to comment Share on other sites More sharing options...
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