Jangles Posted August 16, 2020 Share Posted August 16, 2020 So the basic concept is being able to turn journals/notebooks in to books that give XP multipliers but with a few differences. I like doing bullet points so here they are, this is how I would see it working: - The first time a journal is used to document what you've learned it'll get the title "[Player Name]'s notes on [skill]" - Right click journal, click "Take notes about..." and then choose skill from a drop down - Every two levels in a skill you can add a chapter to the journal - Writing a chapter takes time, it's not instant, similar to reading a guidebook - Chapters are all kept in the same notebook and are written one at a time, you can not skip writing a chapter. - These journals can be read by any character that didn't write it. They will receive an XP multiplier - The XP multiplier is half as much as a guidebook, but stacks with guidebooks - Journals do not stack with each other. By this I mean if you have read Chapter 1 on fishing in Jack's notes, it will show Chapter 1 on fishing as already read in Jill's book as well. - Takes time to read just like a guidebook - The chapters work like the volumes of the guidebooks, but condensed in to a single book. The character will read the chapter appropriate for their skill level The thing that really got me thinking about it was having a character with plenty of leveled skills dying, and thinking it'd be nice if there was a way to leave behind a means of assisting my new character in regaining those levels. It'd also be an interesting way for players in co-op to assist each other in building skills. OxManZomboid and crossed 1 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now