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Using Journals like skill books that the player can write


Jangles

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So the basic concept is being able to turn journals/notebooks in to books that give XP multipliers but with a few differences.

 

 

I like doing bullet points so here they are, this is how I would see it working:

 

  - The first time a journal is used to document what you've learned it'll get the title "[Player Name]'s notes on [skill]"

     - Right click journal, click "Take notes about..." and then choose skill from a drop down

     - Every two levels in a skill you can add a chapter to the journal

     - Writing a chapter takes time, it's not instant, similar to reading a guidebook

     - Chapters are all kept in the same notebook and are written one at a time, you can not skip writing a chapter.

  - These journals can be read by any character that didn't write it. They will receive an XP multiplier

     - The XP multiplier is half as much as a guidebook, but stacks with guidebooks

     - Journals do not stack with each other. By this I mean if you have read Chapter 1 on fishing in Jack's notes, it will show Chapter 1 on fishing as already read in Jill's book as well.

     - Takes time to read just like a guidebook

     - The chapters work like the volumes of the guidebooks, but condensed in to a single book. The character will read the chapter appropriate for their skill level

 

 

The thing that really got me thinking about it was having a character with plenty of leveled skills dying, and thinking it'd be nice if there was a way to leave behind a means of assisting my new character in regaining those levels. It'd also be an interesting way for players in co-op to assist each other in building skills.

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