icedCoffee Posted December 22, 2019 Share Posted December 22, 2019 (edited) During a thunderstorm, I can barely hear anything even with the sound effect turned down by 50% through the advanced audio option. The same should apply to zeds - they shouldn't be able to hear any sound made by the player very well. I did some testing (yelling, swinging weapon, crouch-jogging) at various distances, and I really couldn't tell the difference between a sunny day and during a thunderstorm. So if this is already implemented, it would be nice to make the effect more severe so that it is more pronounced. Or even better, make them move towards a random direction every time a lightning strikes! THAT will be fun. Edited December 22, 2019 by icedCoffee ZAMNPlayerD 1 Link to comment Share on other sites More sharing options...
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