axehunt Posted October 19, 2013 Share Posted October 19, 2013 Hi. An idea passed across my mind. After tens of hours spent playing vanilla game, it may become boring. After the npcs' implementation and steam-based, massive community members' growth, there is going to be more and more of the modding opportunities, modders and, in result, mods. Also the devs will have more money to spend on the game the idea is to set up a server for the standarized mods' database, accessable from the game menu. There should be filters of mods' types. You would have to read some short descriptions, find a mod you would like to try, tick the checkbutton. The game would download the mod and install it. This would be very useful especially for lightweight npc scenarios. The stuff would be rated by players. Is it possible to implement that? Would the server handle maps and other stuff? Link to comment Share on other sites More sharing options...
harakka Posted October 19, 2013 Share Posted October 19, 2013 One of the reasons for implementing the new mod system is that it'll work with Steam Workshop, which pretty much allows exactly for what you're suggesting here. Link to comment Share on other sites More sharing options...
LeoIvanov Posted October 19, 2013 Share Posted October 19, 2013 Yeah, steam workshop pretty much is going to cover your idea in the same exact way you suggested it. One of the many reasons they are moving over to steam. So, consider it as a "confirmed" feature. Link to comment Share on other sites More sharing options...
nasKo Posted October 19, 2013 Share Posted October 19, 2013 Also, Steam Workshop Link to comment Share on other sites More sharing options...
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