The13thRonin Posted October 4, 2015 Share Posted October 4, 2015 I custom made a small 1x1 urban map and I want it to load by itself (not part of the default map), much like Phoenix does. I have followed a tutorial guide and I have generated: 0_0.lotheaderworld_0_0.lotpack and created a: map.info file. These three files are into users/mods/Fairfall/media/maps/Fairfall I see it when I open up a new game but if I select it and make a character it fails with an unspecified error. This is the console: I think I have to create a spawnpoints file and an objects file but I do not know how to do this, help please?Textures and Sprites Loaded.ERROR: "media/maps/Fairfall/spawnpoints.lua" doesn't exist, spawn points may be brokenERROR: no spawn region was chosen, don't know where to spawn the playertiledef: loading media/tiledefinitions.tilestiledef: loading media/newtiledefinitions.tilestiledef: loading media/tiledefinitions_erosion.tilescan't find map objects file: media/maps/Fairfall/objects.luaMAX #ZONES is 0java.lang.RuntimeException: can't create player at x,y,z=11702,6896,0 because the square is null at zombie.iso.IsoWorld.init(IsoWorld.java:1474) at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:242) at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:217) at java.lang.Thread.run(Thread.java:724)[ZNetJNI] ZNetFriends::OnPersonaStateChange Link to comment Share on other sites More sharing options...
Jela331 Posted October 4, 2015 Share Posted October 4, 2015 You have to add spawnpoints via WorldEd and include the spawnpoints.lua file in the map folder. Link to comment Share on other sites More sharing options...
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