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Respawn zombies problem


minos6992

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Hi .

 

I have a problem in my server of project zomboid when the zombies do respawn 

 

zombies respawn too much atlest 10 k or 50 k zombies in same position

 

How i fix it 

 

TY!!

 

 

With traductor xD

 

 

Hello good Morning

I am having a problem with zombies spawn

when the amount of current generated zombies is over and no one can play

in the city we have built , and ending into and destroying everything

How do I fix it?

Thank you

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Here , take :)

 

 

http://ge.tt/2NWf8UN2/v/0

 

 

SandboxVars =
{
Zombies = 5,
Distribution = 2,
WaterShutModifier = 64,
ElecShutModifier = 64,
Alarm = 4,
LockedHouses = 6,
FoodRotSpeed = 4,
FridgeFactor = 5,
LootRespawn = 2,
ZombiesRespawn = 1,
ZombiesRespawnPercent = 1,
TimeSinceApo = 1,
Temperature = 3,
Rain = 3,
ErosionSpeed = 5,
Farming = 3,
PlantResilience = 3,
PlantAbundance = 3,
NatureAbundance = 3,
FoodLoot = 4,
WeaponLoot = 4,
OtherLoot = 4,
XpMultiplier = 1.5,
StatsDecrease = 3,
EndRegen = 3,
DayLength = 4,
StartYear = 1,
StartMonth = 7,
StartDay = 23,
StartTime = 2,
 
ZombieLore =
{
Speed = 2,
Strength = 2,
Toughness = 2,
Transmission = 1,
Mortality = 5,
Reanimate = 3,
Cognition = 3,
Memory = 2,
Decomp = 2,
Sight = 2,
Hearing = 3,
Smell = 2,
}
}
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Test.ini

 

nightlengthmodifier=1.0
PVP=false
PauseEmpty=true
GlobalChat=true
Open=true
ServerWelcomeMessage=<RGB:1,0,0> LINE> Se bienvenido a Woodbury,ya esta construido Woodbury!, safty systems, facciones activas, admins 24/7,Disfrutad jugando :)  <LINE> <RGB:1,1,1>
LogLocalChat=true
AutoCreateUserInWhiteList=true
DisplayUserName=true
SpawnPoint=10675,9560,0
SafetySystem=false
ShowSafety=true
SafetyToggleTimer=200
SafetyCooldownTimer=240
SpawnItems=Base.Schoolbag,Base.Matches,Base.HuntingKnife
DefaultPort=16261
ResetID=609635670
Mods=
Map=Muldraugh, KY
SpawnRegions=servertest_spawnregions.lua
DoLuaChecksum=true
Public=true
PublicName=[Esp][Rol]Se bienvenido a Woodbury[No-PvP][Eventos][Admin activos][24/7]
PublicDescription=Eventos diarios, 24/7, mas de 40 cuentas registradas. ??A que esperas?. Unete a Woodbury.
MaxPlayers=32
PingFrequency=10
PingLimit=500
HoursForLootRespawn=4
MaxItemsForLootRespawn=18
ConstructionPreventsLootRespawn=true
DropOffWhiteListAfterDeath=false
NoFireSpread=false
NoFire=false
AnnounceDeath=true
MinutesPerPage=0.25
HoursForCorpseRemoval=5
SaveWorldEveryMinutes=1
PlayerSafehouse=true
AdminSafehouse=false
SafehouseAllowTrepass=false
SafehouseAllowFire=false
SafehouseAllowLoot=false
SafehouseAllowRespawn=true
SafehouseDaySurvivedToClaim=1
SafeHouseRemovalTime=360
AllowDestructionBySledgehammer=true
server_browser_announced_ip=31.214.233.188
 
 
for now we put fire because we use Molotov to kill them
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Zombies.ini

 

 

# Same as the sandbox "Zombie Count" setting.
# 4.0 = Insane, 2.0 = High, 1.0 = Normal, 0.35 = Low, 0.0 = None.
# Minimum=0.0 Maximum=4.0 Default=1.0
PopulationMultiplier=1.0
 
# Adjusts the desired population at the start of the game.
# Minimum=0.0 Maximum=4.0 Default=1.0
PopulationStartMultiplier=1.0
 
# Adjusts the desired population on the peak day.
# Minimum=0.0 Maximum=4.0 Default=1.5
PopulationPeakMultiplier=1.5
 
# The day when the population reaches it's peak.
# Minimum=1 Maximum=365 Default=28
PopulationPeakDay=28
 
# The number of hours that must pass before zombies may respawn in a cell.
# If zero, spawning is disabled.
# Minimum=0.0 Maximum=8760.0 Default=72.0
RespawnHours=72.0
 
# The number of hours that a chunk must be unseen before zombies may respawn in it.
# Minimum=0.0 Maximum=8760.0 Default=16.0
RespawnUnseenHours=16.0
 
# The fraction of a cell's desired population that may respawn every RespawnHours.
# Minimum=0.0 Maximum=1.0 Default=0.1
RespawnMultiplier=0.1
 
# The number of hours that must pass before zombies migrate to empty parts of the same cell.
# Minimum=0.0 Maximum=8760.0 Default=12.0
RedistributeHours=12.0
 
# The distance a virtual zombie will try to walk towards the last sound it heard.
# Minimum=10 Maximum=1000 Default=100
FollowSoundDistance=100
 
# The size of groups real zombies form when idle. Zero means zombies don't form groups.
# Groups don't form inside buildings or forest zones.
# Minimum=0 Maximum=1000 Default=20
RallyGroupSize=20
 
# The distance real zombies travel to form groups when idle.
# Minimum=5 Maximum=50 Default=20
RallyTravelDistance=20
 
# The distance between zombie groups.
# Minimum=5 Maximum=25 Default=15
RallyGroupSeparation=15
 
# How close members of a group stay to the group's leader.
# Minimum=1 Maximum=10 Default=3
RallyGroupRadius=3

in this file its the problem ¿?

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