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Workshop map troubles


Jela331

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Hello, so I've uploaded my map to the steam workshop yesterday, but only today have I received user feedback. They've told me that they spawn in a forest rather than in Drayton. Drayton is connected to the vanilla map, but the "Muldraugh, KY" folder is treated as an individual map when it's supposed to overwrite some of the Muldraugh cells. Therefore, people spawn in the area where the map is supposed to be without the map being there.

 

I have set my workshop file to Private until I solve this, let me know if someone knows how to fix this.

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Your map mod shouldn't have a Muldraugh, KY folder.  To combine your map with Muldraugh, your mod should have a maps/Drayton folder with all the new cells in it.  In your map.info file, add a line:

lots=Muldraugh, KY

That will cause your map to also use all of the cells in the Muldraugh, KY folder.

You can have multiple lots= lines to include cells from more than one map:

lots=MapFolder1lots=MapFolder2lots=MapFolder3

Users need to choose the Drayton map to spawn in when starting a new game.  If they choose Muldraugh or Westpoint they won't be using your map at all.

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