Koregan Posted May 30, 2015 Share Posted May 30, 2015 I have problems using getFileWriter() in build 32(.3): Relative paths are forebidden now, so I have to change to direct paths.Before this build, I used ".."..File.separator.."mods"..File.separator ... towrite a file in my ModData-Subdirectory of my ModDirectory. But now, if I give the whole direct path with Core.getMyDocumentFolder()..File.separator .."mods"..File.separator.."KoregansServerMod"..File.separator.."ModData"I get errors, because the local path C:\Users\Andi\Zomboid\Lua\ is standing in front of my direct path. ERROR in console:java.io.FileNotFoundException: C:\Users\Andi\Zomboid\Lua\C:\Users\Andi\Zomboid\mods\KoregansServerMod\ModData\Playerlist\11-58-58_PlayerList.txt (Die Syntax f³r den Dateinamen, Verzeichnisnamen oder die Datentrõgerbezeichnung ist falsch) Is there a way to set files in my moddirectory instead of zomboid\lua\ ? Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted May 30, 2015 Share Posted May 30, 2015 AFAIK no, you can only write/read files from Zomboid\lua (for security reasons I suppose). Link to comment Share on other sites More sharing options...
Koregan Posted May 30, 2015 Author Share Posted May 30, 2015 But I think there should be access to your own moddirectory. (In the version before (b31), my mod was able to create files in my moddirectory and chatlogs in "Zomboid\Multiplayer".) So if the "local path" would be changed to "Zomboid" instead of "Zomboid\Lua"then it would be also sure that no files outside would be changed. Link to comment Share on other sites More sharing options...
Brybry Posted May 31, 2015 Share Posted May 31, 2015 You want getModFileWriter(String modId, String filename, boolean createIfNull, boolean append)not getFileWriter. Link to comment Share on other sites More sharing options...
Koregan Posted May 31, 2015 Author Share Posted May 31, 2015 Thank you Brybry for this information. Didn't know this way or function. For all modders which have / had the same problems a short explaination of getModFileWriter getModFileWriter(String modId, String filename, boolean createIfNull, boolean append ) modId has to be the id of your mod (written as in mod.info), then the file "filename" will be written direct in your moddirectory. Link to comment Share on other sites More sharing options...
Brybry Posted May 31, 2015 Share Posted May 31, 2015 'filename' can be a path too so you aren't limited to writing in the root of your mod directory (ex. 'media/lua/foobar.txt') Link to comment Share on other sites More sharing options...
ethanwdp Posted July 1, 2015 Share Posted July 1, 2015 'filename' can be a path too so you aren't limited to writing in the root of your mod directory (ex. 'media/lua/foobar.txt')Is getModFileWriter present in both Build 31 and 32, or is it a new Build 32 feature? Link to comment Share on other sites More sharing options...
Brybry Posted July 2, 2015 Share Posted July 2, 2015 'filename' can be a path too so you aren't limited to writing in the root of your mod directory (ex. 'media/lua/foobar.txt')Is getModFileWriter present in both Build 31 and 32, or is it a new Build 32 feature? It's in both. It's actually been around since before build 28. ethanwdp 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now