Øathbetrayer Posted April 5, 2015 Share Posted April 5, 2015 When making landscape, about how big is a player in pixels?Or how would I go about sizing things?Like sidewalks or how big a chair will be in comparison to everything else. Link to comment Share on other sites More sharing options...
Suomiboi Posted April 5, 2015 Share Posted April 5, 2015 1 tile in game is 1 pixel. I usually do 2 way roads 6 pixels wide and sidewalks 1-2 pixels. Small streets are 3-5 pixels for me. The character is smaller than a single tile. Also when I do maps for the game I usually scale down real world objects somewhat (maybe to two thirds of real life scale or something like that) so that they're tighter in game. It feels more natural in the game's perspective, at least for me. Link to comment Share on other sites More sharing options...
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