Z3759xy Posted November 9, 2014 Share Posted November 9, 2014 Hello, Currently, I'm making a "Last Stand" map, with those wonderful map-tools. When 'Wave 17' starts (after +/- 2 hours of gameplay) I get the message 'stack trace'. What does it mean? Link to comment Share on other sites More sharing options...
Z3759xy Posted November 11, 2014 Author Share Posted November 11, 2014 EDIT: found the answer to my own question. People with the same problem can pm me, don't wan't to spoil things.Sorry for taking up topic-space . Link to comment Share on other sites More sharing options...
Suomiboi Posted November 11, 2014 Share Posted November 11, 2014 EDIT: found the answer to my own question. People with the same problem can pm me, don't wan't to spoil things.Sorry for taking up topic-space .There are spoiler tags for this very reason:just write:[spoiler]Your spoiler stuff here![/spoiler]And it shows like this:Your spoiler stuff here!Just so you know. If it's something that really could be a problem for some, it'll always be quicker and easier for whoever has the problem to just check the thread rather than wait for a PM. Z3759xy 1 Link to comment Share on other sites More sharing options...
Z3759xy Posted November 11, 2014 Author Share Posted November 11, 2014 Yes, good idea Suomiboi. So, here is the answer I was looking for: go to, and open => ".../ProjectZomboid/media/lua/client/LastStand/Challenge1.lua" , scroll down and look for "Challenge1.SpawnCount = {2, 3, 6, 10, 16, 24, 32, 38, 40, 45, 47, 50, 54, 56, 58, 64}" The 16 numbers between { and }, are the waves and they represent (I think) the amount of fresh zombies that spawn on every wave.By adjusting or adding numbers, you add zombies/wave and/or more waves. And some 'other' answers, if you like a more "free" Last Stand mode:**If you like to open up the 'build'-optionmenu in-game (walls, furniture,..etc): go to, and open => ".../ProjectZomboid/media/lua/client/BuildingObjects/ISUI/ISBuildMenu.lua" , from the top of the page, go down 16 lines, look for and remove: if getCore():getGameMode()=="LastStand" then return; **If you like to open up the 'Drink'- and 'Fill*item*' and 'Sleep' -optionmenu in-game: go to, and open => ".../ProjectZomboid/media/lua/client/ISUI/ISWorldObjectContextMenu.lua" scroll down, look for: "--MAIN METHOD FOR CREATING RIGHT CLICK CONTEXT MENU FOR WORLD ITEMS" from there, scroll down(52 lines) and look for: " -- Grab a world item" , look 1 line below, remove: " and getCore():getGameMode()~="LastStand" , from there, scroll down (113 lines) and look for: " -- take water " , look 1 line below, remove: " and getCore():getGameMode()~="LastStand" , ** 19 lines down, below: " -- activate stove " , there is another "LastStand-barricade" that can be removed. Building works fine.For drinking and sleeping, it only opens up the menu for it... your player/character will not get thirsty or sleepy.It would be nice if I could actually get them to work properly in 'Last Stand'-mode. Anyone? PS: please,BACK-UP YOUR FILES FIRST, BEFORE removing or adjusting. Suomiboi 1 Link to comment Share on other sites More sharing options...
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