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Showing results for tags 'build 41.18'.
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Some walls (probably has to do with the image specific angle) won't have the sims-like cutaway effect, hiding everything behind them. In the image, there is a door behind it and if zeds would be banging on that door, it would be difficult to see them.
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in 32 days pass, i start to notice - alot of freeze and every hit to zombie are freeze the game. logs.zip console.zip
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As you can see in the first image there's only vines on the tile with the window and nowhere else, but when i move back in the second imagine they appear as normal, it seems they're hidden by the circle around the player that makes things transparent